Victory Conditions

Author: Elizabeth Moon
Publisher: Hachette UK
ISBN: 0748126813
Size: 60.37 MB
Format: PDF, Mobi
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A vast and hostile force is attacking prosperous trade centres, destroying their space fleets then moving on, leaving death and chaos in their wake. Admiral Ky Vatta's family was decimated by one such attack and Turek, the pirate force's leader, will not escape her vengeance. Ky has a loyal taskforce, but the enemy have three times the ships and the firepower to match. She must offset these advantages with her knowledge of military strategy and her ace: superior ansible technology, facilitating fast and accurate in-space intelligence. The alternative to victory is unthinkable - devastation of interplanetary trading networks on a galaxy-wide scale - and the end of a way of life. 'Rip-roaring action . . . This epic volume is a fine and fitting conclusion to Moon's grand space opera tour de force' PUBLISHERS WEEKLY

Characteristics Of Games

Author: George Skaff Elias
Publisher: MIT Press
ISBN: 026201713X
Size: 46.34 MB
Format: PDF
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Characteristics of Games offers a new way to understand games: by focusing on certain traits -- including number of players, rules, degrees of luck and skill needed, and reward/effort ratio -- and using these characteristics as basic points of comparison and analysis. These issues are often discussed by game players and designers but seldom written about in any formal way. This book fills that gap. By emphasizing these player-centric basic concepts, the book provides a framework for game analysis from the viewpoint of a game designer. The book shows what all genres of games -- board games, card games, computer games, and sports -- have to teach each other. Today's game designers may find solutions to design problems when they look at classic games that have evolved over years of playing. Characteristics of Games -- written by three of the most prominent game designers working today -- will serve as an essential reference for game designers and game players curious about the inner workings of games. It includes exercises (which can also serve as the basis for discussions) and examples chosen from a wide variety of games. There are occasional mathematical digressions, but these can be skipped with no loss of continuity. Appendixes offer supplementary material, including a brief survey of the two main branches of mathematical game theory and a descriptive listing of each game referred to in the text.

The Boardgamer Magazine Player Guides

Author: Bruce A. Monnin
Publisher: Past Into Print Publishing
ISBN:
Size: 13.45 MB
Format: PDF, Mobi
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The publisher of The Boardgamer magazine created five special issues devoted entirely to one game within the Avalon Hill catalog. They were known as Unofficial Player guides, but were considered the best collection of new information, variants, scenarios, rules variations, errata, inserts, and new articles written for these games. Fans loved the materials, because it delivered new life into a game that was forgotten by Avalon Hill, but still cherished by the players. This item is the collection of two of these five guides for PanzerBlitz and Panzer Leader. Below is a description of each guide: A. In this player's guide, the third in a series of five, is dedicated to the classic, Eastern Front armor wargame Panzerblitz. The articles include: More New Expressions For A Familiar Face - Do Your Own Panzerblitz Prokhorovka - New Scenarios For Panzerblitz Historical Addendum To Prokhorovka - Historical Orders Of Battle For Each Scenario Panzerblitz Clarifications - and Question Box Variations On A Theme - For Panzerblitz Tournament Situations - For Panzerblitz Panzerblitz Tournament Situations – Part II - And An Analysis Of The Situations The Pieces Of Panzerblitz - Part 2 References From The General New Expressions For A Familiar Face II - Still More Situations For Panzerblitz Operation Wintergale - The Relief Of Stalingrad Beyond Situation 25 - Yet More New Scenarios For Panzerblitz More Historical Corrections - To Panzerblitz Situations References From The Boardgamer Other Products From The Boardgamer Insert: Countersheet - Additional Panzerblitz Counters - Required To Play Scenarios In This Issue B. In this player's guide, the fourth in a series of five, is dedicated to the classic, Western Front armor wargame Panzer Leader The articles include: More New Expressions For Another Familiar Face - Do Your Own Panzer Leader The Battle For The Remagen Bridge - New Scenarios For Panzer Leader New British Scenarios For Panzer Leader - British And Commonwealth 1944 & 1945 Situations Panzer Leader Situations - A Collection Of Panzer Leader Scenarios Panzer Leader 1940 Situations - Variant Situations Updated Panzer Leader Clarifications - And Question Box Other Products From The Boardgamer The Pieces Of Panzer Leader - Part 2 The Pieces Of Panzer Leader - Part 3 - Panzer Leader 1940 References From The General More Historical Corrections - To Panzer Leader Situations References From The Boardgamer The Panzer Leader In Normandy - Situations From The Normandy Campaign Insert: Countersheet - Additional Panzerblitz Counters - Required To Play Scenarios In This Issue

The Boardgamer Avalon Hill Player S Guide Collection

Author: Bruce A. Monnin
Publisher: Past Into Print Publishing
ISBN:
Size: 27.31 MB
Format: PDF, Kindle
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The publisher of The Boardgamer magazine created five special issues devoted entirely to one game within the Avalon Hill catalog. They were known as Unofficial Player guides, but were considered the best collection of new information, variants, scenarios, rules variations, errata, inserts, and new articles written for these games. Fans loved the materials, because it delivered new life into a game that was forgotten by Avalon Hill, but still cherished by the players. This item is the collection of all five guides for 1776, PanzerBlitz, Panzer Leader, War at Sea, and B-17 Queen of the Skies. Below is a description of each guide: A. This player's guide, the first in a series of five, is dedicated to the naval wargame War At Sea The articles include: Victory In The Atlantic - Strategic Considerations and a Variety of British Opening Moves Admirals Raedar and Doenitz Would’ve Been Proud - Axis Play In War At Sea Mediterranean Strategies - The Exciting Approach To War At Sea Why I’m A “Barents On One” Believer - Allied Opening Strategy For War At Sea Underwater Strategy - Use of U-Boats In War At Sea Ten Hints Everyone Ought To Know By Now - Quick Tips For War At Sea War At Sea – Beginner’s Tip Sheet - Prepared For Avaloncon ‘97 Rules Clarifications For War At Sea - As Of July 1, 1999 Improving Yahtzee At Sea - A War At Sea Variant References From The General - War At Sea Articles Through The Years War At Sea Series Replay #1 - Barents On 1 Challenged War At Sea Series Replay #2 - The North Sea Gambit War At Sea Series Replay #3 - The Rubber Match War At Sea Series Replay #4 - The Mediterranean StrategyAvaloncon/WBC Statistics - From the 1991 – 1998 Tournaments B. In this player's guide, the second in a series of five, is dedicated to the revolutionary-war game 1776. The articles include: The American Revolution - And The Boardgaming Hobby Command Pressures Revisited - Leader For 1776 Partisan Leaders - For 1776 1776 Elite Units, Artillery and Naval Rules - and General Rule Observations Wilmington - The Forgotten City In 1776 1776 Clarifications - and PBeM Play Conventions Trouble Areas - Realistic Supply Movement In 1776 The 1776 Thesis - Strategy In 1776 A New 1776 Thesis - The 1776 Thesis Analyzed Contrasting Games On The Revolution - American Revolution, 13: The Colonies In Revolt, and 1776 The Invasion Of Canada Scenario Revisited - Modifying 1776’s Scenario #1 The British Southern Campaign - A 1776 Short Campaign Game Lincoln’s Southern Campaign – 1779 - Revised The British Dilemma – 1778 - A 1776 Scenario Montcalm And Wolfe - A 1776 Variant For The French & Indian War – 1759 The Tory and Indian War – 1778 - Revised 1776 Revisited - A 1776 Scenario At Avaloncon The British Receding - A New 1776 Scenario In The South – 1781 The Carolinas – 1776 - A New Short Scenario The British Receding - A 1776 Series Replay Insert: Countersheet - Additional Counters for 1776 C. In this player's guide, the third in a series of five, is dedicated to the classic, Eastern Front armor wargame Panzerblitz. The articles include: More New Expressions For A Familiar Face - Do Your Own Panzerblitz Prokhorovka - New Scenarios For Panzerblitz Historical Addendum To Prokhorovka - Historical Orders Of Battle For Each Scenario Panzerblitz Clarifications - and Question Box Variations On A Theme - For Panzerblitz Tournament Situations - For Panzerblitz Panzerblitz Tournament Situations – Part II - And An Analysis Of The Situations The Pieces Of Panzerblitz - Part 2 References From The General New Expressions For A Familiar Face II - Still More Situations For Panzerblitz Operation Wintergale - The Relief Of Stalingrad Beyond Situation 25 - Yet More New Scenarios For Panzerblitz More Historical Corrections - To Panzerblitz Situations References From The Boardgamer Other Products From The Boardgamer Insert: Countersheet - Additional Panzerblitz Counters - Required To Play Scenarios In This Issue D. In this player's guide, the fourth in a series of five, is dedicated to the classic, Western Front armor wargame Panzer Leader The articles include: More New Expressions For Another Familiar Face - Do Your Own Panzer Leader The Battle For The Remagen Bridge - New Scenarios For Panzer Leader New British Scenarios For Panzer Leader - British And Commonwealth 1944 & 1945 Situations Panzer Leader Situations - A Collection Of Panzer Leader Scenarios Panzer Leader 1940 Situations - Variant Situations Updated Panzer Leader Clarifications - And Question Box Other Products From The Boardgamer The Pieces Of Panzer Leader - Part 2 The Pieces Of Panzer Leader - Part 3 - Panzer Leader 1940 References From The General More Historical Corrections - To Panzer Leader Situations References From The Boardgamer The Panzer Leader In Normandy - Situations From The Normandy Campaign Insert: Countersheet - Additional Panzerblitz Counters - Required To Play Scenarios In This Issue E. In this player's guide, the fifth in a series of five, is dedicated to the classic, aerial bomber wargame B-17: Queen of the Skies. The articles include: Bombing The Med - Adding the 9th and 12th USAAF and the RAF No. 160 & No. 178 Squadrons Command Decisions - In B-17: Queen of the Skies In Search of Geographical Accuracy - Or, “Hey Navigator Where Are We?!” The Winged Soldiers of ‘44 - A B-17: Queen of the Skies Variant This collection is a must have for fans of these classic, Avalon Hill wargames.

Andrew Rollings And Ernest Adams On Game Design

Author: Andrew Rollings
Publisher: New Riders
ISBN: 9781592730018
Size: 48.17 MB
Format: PDF, ePub, Mobi
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The authors discuss the four main tasks of game design--imagining a game, defining how it works, describing its internal elements, and explaining it to others.

Rights And Reason

Author: Marilyn Friedman
Publisher: Springer Science & Business Media
ISBN: 9401594031
Size: 26.52 MB
Format: PDF, ePub, Mobi
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The papers in this book have been collected in celebration of Carl Wellman, who, after forty-five years, is retiring from teaching. Here I would like to highlight a few of the moments which have shaped Carl as a person and a philosopher. Although his childhood was not unhappy, Carl faced considerable challenges growing up in Manchester, New Hampshire. He ne ver knew his father; he and his mother, Carolyn, had little money; and he fought a long battle with Stevens-Johnson Syndrome, an illness which made hirn more familiar with hospitals than any young person should be. (His mother once told me that there were times when the doctors put Carl in his own hospital room because, while he was too young to be housed with adult men, they did not want the other children to see hirn die. ) Following a year of physician-prescribed rest after high school, the doctors recommended the University of Arizona in the misguided hope that the desert climate might improve his health. In spite of the doctors' hopes, life in Tucson was not easy. The heat takes its toll on everyone, but the desert was especially oppressive for Carl since his unusually sensitive eyes were no match for the intense sun. Still, Carl enjoyed college.

Learning Swift Programming

Author: Jacob Schatz
Publisher: Addison-Wesley Professional
ISBN: 0133961141
Size: 53.49 MB
Format: PDF, Kindle
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Get started fast with Swift programming for iOS and OS X Learning Swift Programming is a fast-paced, hands-on introduction to writing production-quality iOS and OS X apps with Apple’s new programming language. Written for developers with previous experience in any other modern language, this book explains Swift simply and clearly, using relevant examples that solve realistic problems. Author Jacob Schatz’s popular Skip Wilson video tutorials on YouTube have already helped thousands of Apple developers get started with Swift. Now, he helps you take full advantage of Swift’s advanced design, remarkable performance, and streamlined development techniques. Step-by-step, you’ll move from basic syntax through advanced features such as closures and generics–discovering helpful tips and tricks along the way. After you’ve mastered Swift’s building blocks and learned about its key innovations, a full section of case studies walks you through building complete apps from scratch. Compare Swift with Objective-C, JavaScript, Python, Ruby, and C Collect data with arrays and dictionaries, and store it with variables and constants Group commonly-used code into functions for easy reuse Structure your code with enums, structs, and classes Use generics to get more done with less code Write closures to share small blocks of functionality Use optionals to write more robust, crash-resistant, and cleaner code Integrate existing Objective-C code into new Swift apps Program on the bit and byte level with advanced operators Implement efficient design patterns with protocols and delegates Create animated 2D games with SpriteKit, and 3D games with SceneKit Contents at a Glance 1 Getting Your Feet Wet Building Blocks of Swift Optionals: A Gift to Unwrap Tuples Number Types and Converting Between Them Coming to Swift from Objective-C and C 2 Collecting Data Using Arrays Modifying Arrays Using Dictionaries 3 Making Things Happen: Functions Defining Functions More on Parameters 4 Structuring Code: Enums, Structs, and Classes Enums Structs 5 Making a Game Building a User Interface (UI) The Action-Packed View Controller 6 Reusable Code: Closures What Are Closures? Closures in Other Languages How Closures Work and Why They’re Awesome 7 Subscripts and Advanced Operators Writing Your First Subscript Bits and Bytes with Advanced Operators Customizing Operators Making Your Own Operators Bits and Bytes in Real Life 8 Protocols Writing Your First Protocol Animizable and Humanizable Delegation Protocols as Types Protocols in Collections Optional Chaining 9 Becoming Flexible with Generics The Problem That Generics Solve 10 Games with SpriteKit Setting Up the Project The Start Screen Dangerous Ground A Hero to the Rescue Enemies in Motion Spawned Obstacles Smashing Physics 11 Games with SceneKit Creating DAE Files Creating a New SceneKit Project Your SceneKit Files Making the Game Bridging the Gap to Objective-C 12 Apps with UIKit Application Types Loading a Table View Loading Data from a URL

Battleplan Magazine

Author: Decision Games
Publisher: Past Into Print Publishing
ISBN:
Size: 60.66 MB
Format: PDF, ePub, Docs
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Battleplan was an ambitious magazine devoted to providing variants, scenarios, and articles on game strategy for wargaming products by a variety of publishers. Published between 1987 and 1989, the magazine had a great deal of content to appeal to war gamers, including articles and materials for Ambush!, Squad Leader, Advanced Squad Leader, Up Front, and many other games. The periodical lasted nine issues, before it was folded into the Wargamer, Volume 2 periodical.In this issue, published in January/February 1988, the contents include: The Editorial Letters Two New Squad Leader Scenarios - "Race to the Clerf" and "Last Stand on the Oder" Russian Campaign II - Changes and strategies for this expansion kit Assault on Singapore - New scenarios Top Gun in the Med - Additional campaigns for Top Gun Victory in Europe - Two new scenarios for this Omega game Added Fuel to A World in Flames - Optional rules Dance of the Vampires - Scenario for VG 2nd Fleet Will We Ever Forget to Remember the Maine? - Situations and strategies for the S&T game Guns of August - Complete mega-variant for AH Guns of August Rodger MacGowan: His Art and His Style - In depth interview with the artist Duel in the Desert and North African Campaign - Short variants for these two games Last Panzer Victory - Strategies and errata More Panzer Victories - Variants for the battle of Debrecan in Last Panzer Victory Historical Research - Why and How – An expert shares his methods Feedback Forum Shanghai Trader Tournament Rules Gamer’s Guide Classifieds Writers Guidelines Inserts: "Race to the Clerf" and "Last Stand on the Oder" Squad Leader scenarios; countersheet for Guns of August mega-variant

Destined For Victory

Author: Funke Lekan-Salami
Publisher: Trafford Publishing
ISBN: 1412057035
Size: 48.86 MB
Format: PDF, ePub
View: 768
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