The Art Of War In The Network Age

Author: Joseph Henrotin
Publisher: John Wiley & Sons
ISBN: 1119361346
Size: 46.93 MB
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Previous studies have looked at the contribution of information technology and network theory to the art of warfare as understood in the broader sense. This book, however, focuses on an area particularly important in understanding the significance of the information revolution; its impact on strategic theory. The purpose of the book is to critically analyze the contributions and challenges that the spread of information technologies can bring to categories of classic strategic theory. In the first two chapters, the author establishes the context of the book, coming back to the epistemology of revolution in military affairs and its terminology. The third chapter examines the political bases of strategic action and operational strategy, before the next two chapters focus on historical construction of the process of getting to know your opponents and the way in which we consider information collection. Chapter 6 returns to the process of “informationalization” in the doctrine of armed forces, especially in Western countries, and methods of conducting network-centric warfare. The final chapter looks at the attempts of Western countries to adapt to the emergence of techno-guerrillas and new forms of hybrid warfare, and the resulting socio-strategic outcomes.

The Art Of War In An Asymmetric World

Author: Barry Scott Zellen
Publisher: Bloomsbury Publishing USA
ISBN: 1441154310
Size: 30.79 MB
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The work examines the rise of the movements against globalization, modernization, and Western dominance that followed the collapse of the bipolar world and the end of the Cold War and that culminated with today's global jihadist movements. It describes how the U.S. had to adapt to this new, asymmetrical world of conflict with its strategic, doctrinal and theoretical responses to the threats of terrorism and insurgency that defined the Global War on Terror (GWOT). Unique in the breadth of its scope, the book connects movements from the Zapatista uprising to Al Qaeda's global jihad within a broader historical framework, connecting pre and post-9/11 conflicts under the unifying theme of a struggle against the forces of modernization. Featuring the works of key theorists such as John Arquilla, Thomas P.M. Barnett, Arthur K. Cebrowski, Jim Gant, Samuel P. Huntington, Robert D. Kaplan, David J. Kilcullen, William H. McRaven, and David Ronfeldt, this book bridges the fields of counterinsurgency, homeland security, counterterrorism, cyberwarfare, and technology of war, and will be a must-read for academics, policymakers and strategists.

The Art Of Community

Author: Jono Bacon
Publisher: "O'Reilly Media, Inc."
ISBN: 1449338674
Size: 51.74 MB
Format: PDF, Mobi
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Online communities provide a wide range of opportunities for supporting a cause, marketing a product or service, or building open source software. The Art of Community helps you recruit members, motivate them, and manage them as active participants. Author Jono Bacon offers experiences and observations from his 14-year effort to build and manage communities, including his current position as manager for Ubuntu. Discover how your community can become a reliable support network, a valuable source of new ideas, and a powerful marketing force. This expanded edition shows you how to keep community projects on track, make use of social media, and organize collaborative events. Interviews with 12 community management leaders, including Linus Torvalds, Tim O’Reilly, and Mike Shinoda, provide useful insights. Develop specific objectives and goals for building your community Build processes to help contributors perform tasks, work together, and share successes Provide tools and infrastructure that enable members to work quickly Create buzz around your community to get more people involved Harness social media to broadcast information, collaborate, and get feedback Use several techniques to track progress on community goals Identify and manage conflict, such as dealing with divisive personalities

Out Of The Mountains

Author: David Kilcullen
Publisher: Oxford University Press
ISBN: 0190230967
Size: 50.14 MB
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Analyzes four megatrends—population growth, urbanization, coastal life and connectedness-and concludes that future conflict is increasingly likely to occur in sprawling coastal cities; in underdeveloped regions of the Middle East, Africa, Latin America and Asia; and in highly networked, connected settings, in a book that also looks at gangs, cartels and warlords.

The Art Of Invisibility

Author: Kevin Mitnick
Publisher: Little, Brown
ISBN: 0316380490
Size: 35.60 MB
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Be online without leaving a trace. Your every step online is being tracked and stored, and your identity literally stolen. Big companies and big governments want to know and exploit what you do, and privacy is a luxury few can afford or understand. In this explosive yet practical book, Kevin Mitnick uses true-life stories to show exactly what is happening without your knowledge, teaching you "the art of invisibility"--online and real-world tactics to protect you and your family, using easy step-by-step instructions. Reading this book, you will learn everything from password protection and smart Wi-Fi usage to advanced techniques designed to maximize your anonymity. Kevin Mitnick knows exactly how vulnerabilities can be exploited and just what to do to prevent that from happening. The world's most famous--and formerly the US government's most wanted--computer hacker, he has hacked into some of the country's most powerful and seemingly impenetrable agencies and companies, and at one point was on a three-year run from the FBI. Now Mitnick is reformed and widely regarded as the expert on the subject of computer security. Invisibility isn't just for superheroes--privacy is a power you deserve and need in the age of Big Brother and Big Data.

New Dark Age

Author: James Bridle
Publisher: Verso Books
ISBN: 178663547X
Size: 25.60 MB
Format: PDF, Kindle
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We live in times of increasing inscrutability. Our news feeds are filled with unverified, unverifiable speculation, much of it automatically generated by anonymous software. As a result, we no longer understand what is happening around us. Underlying all of these trends is a single idea- the belief that quantitative data can provide a coherent model of the world, and the efficacy of computable information to provide us with ways of acting within it. Yet the sheer volume of information available to us today reveals less than we hope. Rather, it heralds a new Dark Age- a world of ever-increasing incomprehension. In his brilliant new work, leading artist and writer James Bridle offers us a warning against the future in which the contemporary promise of a new technologically assisted Enlightenment may just deliver its opposite- an age of complex uncertainty, predictive algorithms, surveillance, and the hollowing out of empathy. Surveying the history of art, technology and information systems he reveals the dark clouds that gather over discussions of the digital sublime.

The Art Of Game Design

Author: Jesse Schell
Publisher: CRC Press
ISBN: 1498759564
Size: 42.90 MB
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Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

Future Crimes

Author: Marc Goodman
Publisher: Anchor
ISBN: 0385539010
Size: 19.40 MB
Format: PDF
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NEW YORK TIMES and WALL STREET JOURNAL BESTSELLER ONE OF THE WASHINGTON POST'S 10 BEST BOOKS OF 2015 One of the world’s leading authorities on global security, Marc Goodman takes readers deep into the digital underground to expose the alarming ways criminals, corporations, and even countries are using new and emerging technologies against you—and how this makes everyone more vulnerable than ever imagined. Technological advances have benefited our world in immeasurable ways, but there is an ominous flip side: our technology can be turned against us. Hackers can activate baby monitors to spy on families, thieves are analyzing social media posts to plot home invasions, and stalkers are exploiting the GPS on smart phones to track their victims’ every move. We all know today’s criminals can steal identities, drain online bank accounts, and wipe out computer servers, but that’s just the beginning. To date, no computer has been created that could not be hacked—a sobering fact given our radical dependence on these machines for everything from our nation’s power grid to air traffic control to financial services. Yet, as ubiquitous as technology seems today, just over the horizon is a tidal wave of scientific progress that will leave our heads spinning. If today’s Internet is the size of a golf ball, tomorrow’s will be the size of the sun. Welcome to the Internet of Things, a living, breathing, global information grid where every physical object will be online. But with greater connections come greater risks. Implantable medical devices such as pacemakers can be hacked to deliver a lethal jolt of electricity and a car’s brakes can be disabled at high speed from miles away. Meanwhile, 3-D printers can produce AK-47s, bioterrorists can download the recipe for Spanish flu, and cartels are using fleets of drones to ferry drugs across borders. With explosive insights based upon a career in law enforcement and counterterrorism, Marc Goodman takes readers on a vivid journey through the darkest recesses of the Internet. Reading like science fiction, but based in science fact, Future Crimes explores how bad actors are primed to hijack the technologies of tomorrow, including robotics, synthetic biology, nanotechnology, virtual reality, and artificial intelligence. These fields hold the power to create a world of unprecedented abundance and prosperity. But the technological bedrock upon which we are building our common future is deeply unstable and, like a house of cards, can come crashing down at any moment. Future Crimes provides a mind-blowing glimpse into the dark side of technological innovation and the unintended consequences of our connected world. Goodman offers a way out with clear steps we must take to survive the progress unfolding before us. Provocative, thrilling, and ultimately empowering, Future Crimes will serve as an urgent call to action that shows how we can take back control over our own devices and harness technology’s tremendous power for the betterment of humanity—before it’s too late. From the Hardcover edition.

The Age Of Lincoln And The Art Of American Power 1848 1876

Author: William Nester
Publisher: Potomac Books, Inc.
ISBN: 1612346596
Size: 34.42 MB
Format: PDF
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Although Abraham Lincoln was among seven presidents who served during the tumultuous years between the end of the Mexican War and the end of the Reconstruction era, history has not been kind to the others: Zachary Taylor, Millard Fillmore, Franklin Pierce, James Buchanan, Andrew Johnson, and Ulysses S. Grant. In contrast, history sees Abraham Lincoln as a giant in character and deeds. During his presidency, he governed brilliantly, developed the economy, liberated four million people from slavery, reunified the nation, and helped enact the Homestead Act, among other accomplishments. He proved to be not only an outstanding commander in chief but also a skilled diplomat, economist, humanist, educator, and moralist. Lincoln achieved that and more because he was a master of the art of American power. He understood that the struggle for hearts and minds was the essence of politics in a democracy. He asserted power mostly by appealing to peopleÆs hopes rather than their fears. All along he tried to shape rather than reflect prevailing public opinions that differed from his own. To that end, he was brilliant at bridging the gap between progressives and conservatives by reining in the former and urging on the latter. His art of power ultimately reflected his unswerving devotion to the Declaration of IndependenceÆs principles and the ConstitutionÆs institutions, or as he so elegantly expressed it, ôto a government of the people, by the people, and for the people.ö

Duty Free Art

Author: Hito Steyerl
Publisher: Verso Books
ISBN: 1786632462
Size: 44.24 MB
Format: PDF, Kindle
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What is the function of art in the era of digital globalization? How can one think of art institutions in an age defined by planetary civil war, growing inequality, and proprietary digital technology? The boundaries of such institutions have grown fuzzy. They extend from a region where the audience is pumped for tweets to a future of “neurocurating,” in which paintings surveil their audience via facial recognition and eye tracking to assess their popularity and to scan for suspicious activity. In Duty Free Art, filmmaker and writer Hito Steyerl wonders how we can appreciate, or even make art, in the present age. What can we do when arms manufacturers sponsor museums, and some of the world’s most valuable artworks are used as currency in a global futures market detached from productive work? Can we distinguish between information, fake news, and the digital white noise that bombards our everyday lives? Exploring subjects as diverse as video games, WikiLeaks files, the proliferation of freeports, and political actions, she exposes the paradoxes within globalization, political economies, visual culture, and the status of art production.