Test Driven Ios Development With Swift 4

Author: Dr. Dominik Hauser
Publisher: Packt Publishing Ltd
ISBN: 1788393554
Size: 47.51 MB
Format: PDF, ePub, Mobi
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Use test-driven approach to develop highly-functional iOS apps with Swift 4 and Xcode 9 About This Book A practical guide to writing effective, organized, and clean code that works well Learn test-driven principles to help you build better-designed apps with fewer bugs A comprehensive overview of the techniques available for TDD in Swift Who This Book Is For To get the most out of this book, you will need some prior experience with Swift application development. You may have already heard about Test-Driven Development (TDD) but you don't need any prior experience of applying it to Swift applications. What You Will Learn Implement TDD in Swift application development Find bugs before you enter code using the TDD approach Use TDD to build models, view controllers, and views Test network code with asynchronous tests and stubs Write code that is a joy to read and maintain Develop functional tests to ensure the app works as planned In Detail Test-driven development (TDD) is a proven way to find software bugs early. Writing tests before you code improves the structure and maintainability of your apps. Using TDD, in combination with Swift 4's improved syntax, means there is no longer any excuse for writing bad code. This book will help you understand the process of TDD and how to apply it to your apps written in Swift. Through practical, real-world examples, you'll learn how to implement TDD in context. You will begin with an overview of the TDD workflow and then delve into unit-testing concepts and code cycles. You will also plan and structure your test-driven iOS app, and write tests to drive the development of view controllers and helper classes. Next, you'll learn how to write tests for network code and explore how the test-driven approach—in combination with stubs—helps you write network code even before the backend component is finished. Finally, the book will guide you through the next steps to becoming a testing expert by discussing integration tests, Behavior Driven Development (BDD), open source testing frameworks, and UI Tests (introduced in Xcode 9). Style and approach Using a step-by-step approach, you will develop an entire iOS app using TDD. During the course of the book, you will explore different strategies for writing tests for models, View Controllers, and networking code.

Test Driven Ios Development With Swift

Author: Dr. Dominik Hauser
Publisher: Packt Publishing Ltd
ISBN: 1785880047
Size: 51.35 MB
Format: PDF, Kindle
View: 112
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Create fully-featured and highly functional iOS apps by writing tests first About This Book Learn test-driven principles to help you build apps with fewer bugs and better designs Become more efficient while working with Swift to move on to your next project faster! Learn how to incorporate all of the principles of test-driven development (TDD) in to your daily programming workflow Who This Book Is For If debugging iOS apps is a nerve-racking task for you and you are looking for a fix, this book is for you. What You Will Learn Implement TDD in swift application development/span Get to know the fundamentals, life cycle, and benefits of TDD/span Explore the tools and frameworks to effectively use TDD/span Develop models and controllers driven by tests/span Construct the network layer using stubs/span Use functional tests to ensure the app works as planned/span Automate and streamline the building, analysing, testing, and archiving of your iOS apps In Detail Test-driven development (TDD) is a proven way to find software bugs early. Writing tests before your code improves the structure and maintainability of your app. Test-driven iOS Development with Swift will help you understand the process of TDD and how it impacts your applications written in Swift. Through practical, real-world examples, you'll start seeing how to implement TDD in context. We will begin with an overview of your TDD workflow and then deep-dive into unit testing concepts and code cycles. We will showcase the workings of functional tests, which will help you improve the user interface. Finally, you will learn about automating deployments and continuous integration to run an environment. Style and approach This is an easy-to-follow example-driven tutorial, packed with lots of tips and tricks that explore TDD bit-by-bit in the process of making an iOS application.

Test Driven Ios Development

Author: Graham Lee
Publisher: Addison-Wesley
ISBN: 0132764059
Size: 55.99 MB
Format: PDF
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As iOS apps become increasingly complex and business-critical, iOS developers must ensure consistently superior code quality. This means adopting best practices for creating and testing iOS apps. Test-Driven Development (TDD) is one of the most powerful of these best practices. Test-Driven iOS Development is the first book 100% focused on helping you successfully implement TDD and unit testing in an iOS environment. Long-time iOS/Mac developer Graham Lee helps you rapidly integrate TDD into your existing processes using Apple’s Xcode 4 and the OCUnit unit testing framework. He guides you through constructing an entire Objective-C iOS app in a test-driven manner, from initial specification to functional product. Lee also introduces powerful patterns for applying TDD in iOS development, and previews powerful automated testing capabilities that will soon arrive on the iOS platform. Coverage includes Understanding the purpose, benefits, and costs of unit testing in iOS environments Mastering the principles of TDD, and applying them in areas from app design to refactoring Writing usable, readable, and repeatable iOS unit tests Using OCUnit to set up your Xcode project for TDD Using domain analysis to identify the classes and interactions your app needs, and designing it accordingly Considering third-party tools for iOS unit testing Building networking code in a test-driven manner Automating testing of view controller code that interacts with users Designing to interfaces, not implementations Testing concurrent code that typically runs in the background Applying TDD to existing apps Preparing for Behavior Driven Development (BDD) The only iOS-specific guide to TDD and unit testing, Test-Driven iOS Development covers both essential concepts and practical implementation.

Ios Code Testing

Author: Abhishek Mishra
Publisher: Apress
ISBN: 1484226895
Size: 72.43 MB
Format: PDF, ePub, Docs
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Put into motion practical examples to master Test-Driven Development (TDD) and acceptance testing in Swift. This book uses a pragmatic approach to writing well-tested code and provides techniques that can be used to retrofit tests to legacy code bases. You'll be introduced to basic principles of TDD, such as Test First, Red-Green-Refactor, Remove Duplicate code, Dependency Injection, and Single Responsibility. Approaches covered include TDD, behavior-driven development (BDD), UI, and acceptance testing with common standard/open source frameworks. iOS Code Testing offers helpful instruction to teach iOS developers to retrospectively fit tests to legacy code, refactor legacy code so as to make the code more testable, install and configure a popular Swift BDD framework, practice BDD with Xcode, and create automated UI tests with Xcode. Additionally, many projects have legacy code bases. Legacy code is often seen as a blocker when it comes to implementing any kind of testing. What You Will Learn Fit test to legacy code retrospectively Install and configure popular Swift BDD frameworks Practice BDD with Xcode Who This Book Is For Software practitioners, such as Swift developers and mobile app testers.

Os X App Development With Cloudkit And Swift

Author: Bruce Wade
Publisher: Apress
ISBN: 1484218809
Size: 46.57 MB
Format: PDF, ePub, Docs
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This book is your step-by-step guide to learning OS X app development using CloudKit and Swift. All the development will be done using Apple’s Swift 2 programming language. You'll see how to define data for your app and build a prototype with Sketch 3 and Keynote. Using CloudKit to store OS X application data, and separate public and private data, readers will learn how to control which data can or cannot be changed in a public data store. OS X App Development with CloudKit and Swift takes you from prototyping your app with Sketch 3 all the way through building a data-driven app using CloudKit, and everything in between. What You'll Learn How to create Test Data with CloudKit Dashboard How to refine a prototype How to update CloudKit Data from an app How to add Local Cache to improve performance Who This Book Is ForOS X App Development with CloudKit and Swift is for the iOS or OS X developer who is struggling to get to grips with CloudKit. If you’re looking for a solid example from start to finish using CloudKit with Swift 2 this book’s for you. You should have an understanding of the Swift language, e.g. the differences between var/let, how to work with control statements, closures etc., to work confidently with this book.

Agile Swift

Author: Godfrey Nolan
Publisher: Apress
ISBN: 1484221028
Size: 60.94 MB
Format: PDF, ePub
View: 3771
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Make your Swift apps agile and sound with this short step by step guide. You'll learn about unit testing, mocking and continuous integration and how to get these key ingredients running in your Swift projects. This book also looks at how to write your Swift apps using test driven development (TDD). Agile practices have made major inroads in iOS development, however it’s very unusual to see something as basic as unit testing on a Swift application. Done correctly, Agile development results in a significant increase in development efficiency and a reduction in the number of defects. Apple has released unit testing and code coverage frameworks for Swift development in XCode. Up until now getting unit testing up and running in Swift was not for the faint-hearted. Thankfully now, there is no excuse other than a lack of information on where to get started. iOS developers are faced with their own set of problems such as tightly coupled code, fragmentation, immature testing tools all of which can be solved using existing Agile tools and techniques. Swift Programming Using Agile Tools and Techniques is your solution to handling these tasks. What You Will Learn Write unit tests in Swift Write an application using test driven development Examine GUI testing, refactoring, and mocking frameworks Set up and configure a continuous integration server Measure code coverage Who This Book Is For Swift developers and would be mobile app testers will benefit from the guidance in this book.

Test Driven Development

Author: Kent Beck
Publisher: Addison-Wesley Professional
ISBN: 0321146530
Size: 70.40 MB
Format: PDF, ePub, Docs
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Write clean code that works with the help of this groundbreaking software method. Example-driven teaching is the basis of Beck's step-by-step instruction that will have readers using TDD to further their projects.

Swift High Performance

Author: Kostiantyn Koval
Publisher: Packt Publishing Ltd
ISBN: 1785284967
Size: 31.97 MB
Format: PDF, Docs
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Leverage Swift and enhance your code to take your applications to the next level About This Book Build solid, high performance applications in Swift Increase your efficiency by getting to grips with concurrency and parallel programming Use Swift to design performance-oriented solutions Who This Book Is For This book is aimed at experienced Swift developers wanting to optimize their programs on Apple platforms to optimize application performance. What You Will Learn Build solid, stable, and reliable applications using Swift Use REPL and Pl to manage and configure relational databases Explore Swift's features including its static type system, value objects, and functional programming Design reusable code for high performance in Swift Use to Xcode LLBD and REPL to debug commands Avoid sharing resources by using concurrency and parallel programming Understand the lazy loading pattern, lazy sequences, and lazy evolution. In Detail Swift is one of the most popular and powerful programming languages for building iOS and Mac OS applications, and continues to evolve with new features and capabilities. Swift is considered a replacement to Objective-C and has performance advantages over Objective-C and Python. Swift adopts safe programming patterns and adds modern features to make programming easier, more flexible, and more fun. Develop Swift and discover best practices that allow you to build solid applications and optimize their performance. First, a few of performance characteristics of Swift will be explained. You will implement new tools available in Swift, including Playgrounds and REPL. These will improve your code efficiency, enable you to analyse Swift code, and enhance performance. Next, the importance of building solid applications using multithreading concurrency and multi-core device architecture is covered, before moving on to best practices and techniques that you should utilize when building high performance applications, such as concurrency and lazy-loading. Finally, you will explore the underlying structure of Swift further, and learn how to disassemble and compile Swift code. Style and approach This is a comprehensive guide to enhancing Swift programming techniques and methodology to enable faster application development.

Swift 3 Protocol Oriented Programming

Author: Jon Hoffman
Publisher: Packt Publishing Ltd
ISBN: 1787128830
Size: 14.66 MB
Format: PDF
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Build fast and powerful applications with the power of protocol-oriented programming About This Book Leverage the power of protocol-oriented programming in your applications and learn from real world use cases Create a flexible codebase with protocols and protocol extensions Increase the overall productivity and performance of applications with protocol-oriented programming Who This Book Is For This book is for Swift developers who want to learn and implement protocol-oriented programming in practical applications. What You Will Learn Understand the difference between object-oriented programming and protocol-oriented programming Explore the different types that Swift offers and what pitfalls to avoid Error handling with do-try-catch block Delve into Generics and Generic programming Implement several design patterns in a protocol-oriented way How to design applications by prioritizing the protocol first and the actual type second In Detail One of the most important additions to the new features and capabilities of the Swift programming language was an overhaul of Protocols. Protocol-oriented programming and first class value semantics have now become two incredibly powerful concepts at the heart of Swift's design. This book will help you understand the difference between object-oriented programming and protocol-oriented programming. It will demonstrate how to work with protocol-oriented programming using real world use cases. You will gain solid knowledge of the different types that can be used in Swift and the differences between value and reference types. You will be taught how to utilize the advanced features of protocol-oriented programming to boost the performance of your applications. By the end of the book, you will have a thorough understanding of protocol-oriented programming and how to utilize it to build powerful, practical applications. Style and approach This book is written for developers who learn best by working with code, so every concept discussed in this book is reinforced with real code examples.

Swift 3 Game Development

Author: Stephen Haney
Publisher: Packt Publishing Ltd
ISBN: 1787122425
Size: 27.18 MB
Format: PDF, ePub, Docs
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Embrace the mobile gaming revolution by creating popular iOS games with Swift 3.0 About This Book Create and design games for iPhone and iPad using SpriteKit and Swift 3.0 Learn the core fundamentals of SpriteKit game development and mix and match techniques to customize your game This step-by-step practical guide will teach you to build games from scratch using little-known tips and strategies for maximum fun Who This Book Is For If you wish to create and publish fun iOS games using Swift, then this book is for you. You should be familiar with basic programming concepts. However, no prior game development or Apple ecosystem experience is required. What You Will Learn Deliver powerful graphics, physics, and sound in your game by using SpriteKit Set up the scene using the new capabilities of the scene editor and custom classes Maximize gameplay with little-known tips and strategies for fun and repeatable action Make use of animations, graphics, and particles to polish your game Understand the current mobile monetization landscape to choose the best option for your own situation Integrate your game with Game Center so that your players can share their high scores and achievements Publish your game to the App Store and enjoy people playing your games In Detail Swift is the perfect choice for game development. Developers are intrigued by Swift 3.0 and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game. This book starts by introducing SpriteKit and Swift's new features that can be used for game development. After setting up your first Swift project, you will build your first custom class, learn how to draw and animate your game, and add physics simulations. Then, you will add the player character, NPCs, and powerups. To make your game more fun and engaging, you will learn how to set up scenes and backgrounds, build fun menus, and integrate with Apple Game Center to add leaderboards and achievements. You will then make your game stand out by adding animations when game objects collide, and incorporate proven techniques such as the advanced particle system and graphics. Finally, you will explore the various options available to start down the path towards monetization and publish your finished games to the App Store. By the end of this book, you will be able to create your own iOS games using Swift and SpriteKit. Style and approach This project-based guide is engaging with a visually-rich approach rather than a text-heavy approach. With every chapter containing practical examples, you will understand how Swift programming works and make the most of the new features in version 3.0.