Mastering Ios 11 Programming

Author: Donny Wals
Publisher: Packt Publishing Ltd
ISBN: 1788397568
Size: 79.30 MB
Format: PDF, Kindle
View: 1780
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Transition to a Professional iOS developer with the most in-depth and advanced level guide on Swift 4 and Xcode 9 About This Book Filled with practical examples, this comprehensive guide explores all aspects of iOS Development. Learn powerful techniques and industry`s best practices to become pro iOS Developer. Unlock the full potential of iOS 11 programming with Swift 4 to build rich and powerful applications Gain detailed insights into core iOS Programming concepts such as Extensions, Performance, Animations, CoreData and lot more with examples Extend your iOS apps to new level with ARKit and CoreML Who This Book Is For This book is for developers who have some experience with iOS programming, but want to take their skills to next level by unlocking the full potential of latest version of iOS with Swift to build great applications. What You Will Learn Build a professional iOS application from scratch Create adaptive, complex views with Auto-Layout Writing flexible and reusable code with Protocol Oriented programming Ensure code quality by using proper tests. Measure and improve performance with the Instruments app Integrate with iOS on a deep level with several App Extensions Implement AI, Machine Learning, Augmented Reality and more iOS 11 sweetness In Detail With good pay for iOS developers, a mature development environment, and Apple users spending more money on the App store than Android users, becoming a professional iOS developer is a great move. The journey to master iOS development and the new features of iOS 11 is not straightforward, but this book will help you make that transition. Written for Swift 4 and following the latest Swift API design guidelines, you won't just learn how to program for iOS 11, you'll learn how to write great, readable, and maintainable Swift code that's in line with the industry's best-practices. The progression of this book reflects the real-world development flow. In the book, you will build real-world applications. You will find a mix of thorough background information and practical examples, so you'll know how to make use of a technique right away while you also get a great understanding of the how and why. By the end, you will be able to build iOS applications that harness advanced techniques and make the best use of the latest and greatest features available in iOS 11. Style and approach This book takes a no-frill approach and is very code-specific. The focus is on teaching advanced concepts through a series of small projects and standalone examples that help you gain expertise with various aspects of iOS application development.

Mastering Ios 11 Programming Second Edition

Author: Donny Wals
Publisher:
ISBN: 9781788398237
Size: 10.37 MB
Format: PDF, ePub
View: 2964
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Transition to a Professional iOS developer with the most in-depth and advanced level guide on Swift 4 and Xcode 9About This Book* Filled with practical examples, this comprehensive guide explores all aspects of iOS Development.* Learn powerful techniques and industry`s best practices to become pro iOS Developer.* Unlock the full potential of iOS 11 programming with Swift 4 to build rich and powerful applications* Gain detailed insights into core iOS Programming concepts such as Extensions, Performance, Animations, CoreData and lot more with examples* Extend your iOS apps to new level with ARKit and CoreML Who This Book Is ForThis book is for developers who have some experience with iOS programming, but want to take their skills to next level by unlocking the full potential of latest version of iOS with Swift to build great applications.What You Will Learn* Build a professional iOS application from scratch* Create adaptive, complex views with Auto-Layout* Writing flexible and reusable code with Protocol Oriented programming* Ensure code quality by using proper tests.* Measure and improve performance with the Instruments app* Integrate with iOS on a deep level with several App Extensions* Implement AI, Machine Learning, Augmented Reality and more iOS 11 sweetnessIn DetailWith good pay for iOS developers, a mature development environment, and Apple users spending more money on the App store than Android users, becoming a professional iOS developer is a great move.The journey to master iOS development and the new features of iOS 11 is not straightforward, but this book will help you make that transition.Written for Swift 4 and following the latest Swift API design guidelines, you won't just learn how to program for iOS 11, you'll learn how to write great, readable, and maintainable Swift code that's in line with the industry's best-practices.The progression of this book reflects the real-world development flow. In the book, you will build real-world applications. You will find a mix of thorough background information and practical examples, so you'll know how to make use of a technique right away while you also get a great understanding of the how and why.By the end, you will be able to build iOS applications that harness advanced techniques and make the best use of the latest and greatest features available in iOS 11.Style and approachThis book takes a no-frill approach and is very code-specific. The focus is on teaching advanced concepts through a series of small projects and standalone examples that help you gain expertise with various aspects of iOS application development.

Mastering Ios 10 Programming

Author: Donny Wals
Publisher:
ISBN: 9781521027349
Size: 57.65 MB
Format: PDF, Kindle
View: 2330
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Mastering iOS 10 ProgrammingKey FeaturesThis practical guide will help you make the transition to professional iOS developerImplement numerous powerful iOS 10 and Swift 3 techniques to build high-quality apps through this bookGet the most in-depth, advanced-level guide on the latest version of iOS and take a hands-on approachBook DescriptionWith usage of apps growing rapidly, mobile application development has become the most sought-after skill set. Within the mobile market, iOS commands a massive presence and is a highly lucrative platform. The goal of our book is to help you become a professional developer by unleashing the full potential of iOS 10 to build applications.Written with the latest Swift version and following the latest Swift API design guidelines, you won't just learn how to program for iOS 10-you'll also learn how to write beautiful, readable, and maintainable Swift code that's in line with the industry's best-practices. The progression of the book reflects the real-world development flow: it will quickly brush on the essentials at the beginning and then move on to the advanced concepts crucial to building powerful applications.Within the book, you will build a couple of small applications that resemble applications you might want to build in the real world. You will be reading a mix of thorough background information and practical examples, so you'll know how to make use of a certain technique right away while you also get a great understanding of the how and why.What you will learnWrite beautiful Swift code with Protocol-Oriented Programming and best practicesCreate rich views and layouts with responsive animations and transitions.Handle data, both from the web and offlineIntegrate with iOS and improve the user experience with app extensionsMake sure that your app is of outstanding quality with XCTestMeasure and improve performance by using Xcode InstrumentsEmbrace the latest extension features in iOS 10 such as the new rich notifications, SiriKit, and iMessageTable of ContentsChapter 1. UITableView Touch UpChapter 2. A Better Layout with UICollectionViewChapter 3. Creating a Contact Detail PageChapter 4. Immersing Your Users With AnimationChapter 5. Improving Your Code with Value TypesChapter 6. Avoiding Complex Inheritance with ProtocolsChapter 7. Refactoring the HelloContacts ApplicationChapter 8. Adding Core Data to your AppChapter 9. Storing and Querying Data in Core DataChapter 10. Fetching and Displaying Data from the NetworkChapter 11. Being Proactive with Background FetchChapter 12. Enriching Apps with the Camera, Motion and LocationChapter 13. Displaying Contents of your App in SpotlightChapter 14. Making the Web and your App Meet through Universal LinksChapter 15. Instant Information with a Notification Center WidgetChapter 16. Implementing Rich NotificationsChapter 17. Extending iMessageChapter 18. Integrating Your App with SiriChapter 19. Ensuring App Quality with TestsChapter 20. Discovering Bottlenecks with InstrumentsChapter 21. Offloading Tasks with Operations and GCD

Mastering Swift 2

Author: Jon Hoffman
Publisher: Packt Publishing Ltd
ISBN: 1785888544
Size: 45.38 MB
Format: PDF, Docs
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Dive into the latest release of the Swift programming language with this advanced Apple development book for creating exceptional iOS and osX applications About This Book Harness the latest and most advanced features of Swift 2 to develop quality iOS and OSX applications Comprehensive coverage of all the advanced features of Swift and guidance on advanced design techniques Dive deep into protocol extensions, learn new error handling model, and use featured Swift design patterns to write more efficient code Who This Book Is For This book is for developers that want to dive into the newest version of Swift. If you want in-depth knowledge of some of the most sophisticated elements of Swift development including protocol extensions, error-handling, design patterns, and concurrency, Mastering Swift 2 gives you guidance on how to use and apply them in your own projects. What You Will Learn Dive into the core components of Swift 2 including operators, collections, control flow, and functions Create and use classes, structures, and enums including object-oriented topics such as inheritance, protocols, and extensions Develop a practical understanding of subscripts, optionals, and closures Learn how to use the new protocol extension and error handling features of Swift 2 Add concurrency to your applications using Grand Central Dispatch Master Objective-C interoperability with Mix and Match Access network resources using Swift Implement various standard design patterns in the Swift language In Detail At their Worldwide Developer's conference (WWDC) in 2015, Apple announced Swift 2, a major update to the innovative programming language they first unveiled to the world the year before. Swift 2 features exciting enhancements to the original iteration of Swift, acting, as Apple put it themselves as “a successor to the C and Objective-C languages.” – This book demonstrates how to get the most from these new features, and gives you the skills and knowledge you need to develop dynamic iOS and OS X applications. Learn how to harness the newest features of Swift 2 todevelop advanced applications on a wide range of platforms with this cutting-edge development guide. Exploring and demonstrating how to tackle advanced topics such as Objective-C interoperability, ARC, closures, and concurrency, you'll develop your Swift expertise and become even more fluent in this vital and innovative language. With examples that demonstrate how to put the concepts into practice, and design patterns and best practices, you'll be writing better iOS and OSX applications in with a new level of sophistication and control. Style and approach This book takes an example-based approach where each concept covered is supported by example code to not only give you a good understanding of the concept, but also to demonstrate how to properly implement it.

Mastering Ios Frameworks

Author: Kyle Richter
Publisher: Addison-Wesley Professional
ISBN: 0134052528
Size: 65.35 MB
Format: PDF, ePub
View: 1766
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Apple’s iOS SDK provides an amazingly powerful collection of frameworks. But it has been difficult to find detailed and useful knowledge about them–until now. With this book’s practical insights and tested code, you can use Apple’s frameworks to create apps that are more innovative and usable…faster and more reliable…more successful and profitable. Kyle Richter and Joe Keeley focus on intermediate-to-advanced techniques that professional iOS developers can use every day. Their far-reaching coverage ranges from social support to security, Core Data to iCloud–even Apple Watch. Organized as a convenient modular reference, nearly every chapter contains a complete Objective-C sample project. A multi-chapter Game Center case study shows how multiple iOS features can be combined to do even more. All source code may be downloaded at https://github.com/dfsw/icf. Coverage includes: Adding physics-like animation and behaviors to UIViews Using Core Location to determine device location, display customized maps, and implement geofencing Making games and apps social with Leaderboards Accessing music and image collections Building health/fitness apps with HealthKit Integrating with home automation via HomeKit Passing data between platforms using JSON Setting up local and remote notifications Remotely storing and syncing data with CloudKit Accessing app functionality with extensions Effortlessly adding AirPrint support Providing Handoff continuity between iOS 8 and Yosemite devices Getting productive with Core Data Integrating Twitter and Facebook via Social Framework Performing resource-intensive tasks with Grand Central Dispatch Securing user data with Keychain and Touch ID Customizing collection views Making the most of gesture recognizers Creating and distributing “passes” Debugging, instrumenting, and profiling apps

Learn Ios 11 Programming With Swift 4

Author: Craig Clayton
Publisher: Packt Publishing Ltd
ISBN: 1788394615
Size: 38.79 MB
Format: PDF, Mobi
View: 6472
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Begin your iOS development journey using Swift 4 and XCode 9 with this easy to learn, practical guide. Key Features Explore the latest features of iOS 11 and Swift 4 to build robust applications Kickstart your iOS development career by building your first application from scratch Manage databases and integrate standard elements such as photos and GPS into your app Book Description You want to build iOS applications but where do you start? Forget sifting through tutorials and blog posts, this book is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. So take advantage of this developer-friendly guide and start building applications that may just take the App Store by storm! Whether you're an experienced programmer or a complete novice, this book guides you through every facet of iOS development. From Xcode and Swift, the building blocks of modern iOS development, you'll quickly gain a solid foundation to begin venturing deeper into your development journey. Experienced programmers can jump right in and learn the latest iOS 11 features. You'll also learn advanced topics of iOS design, such as gestures and animations, to give your app the edge. Explore the latest developments in Swift 4 and iOS 11 by incorporating new features, custom-rich notifications, drag and drop features, and the latest developments in SiriKit. With further guidance on beta testing with TestFlight, you'll quickly learn everything you need to get your project on the App Store! What you will learn Get to grips with Swift 4 and Xcode 9, the building blocks of Apple development Get to know the fundamentals of Swift 4, including strings, variables, constants, and control flow Discover the distinctive design principles that define the iOS user experience Build a responsive UI and add privacy to your custom-rich notifications Preserve data and manipulate images with filters and effects Bring in SiriKit to create payment requests inside your app Collect valuable feedback with TestFlight before you release your apps on the App Store Who this book is for This book is for beginners who want to be able to create iOS applications. You do not need any knowledge of Swift or any prior programming experience. However, if you have some programming experience, this book is a great way to get a full understanding of how to create an iOS application from scratch and submit it to the App Store

Mastering The Spritekit Framework

Author: Peter Van de Put
Publisher: BookBaby
ISBN: 1483506231
Size: 80.17 MB
Format: PDF, Mobi
View: 6455
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In Mastering the SpriteKit Framework Peter explains step by step and in great detail how to build professional iOS 2D games that make use of SpriteKit framework using modern Objective C programming principles. If you are an iOS developer with some experience and want to improve and extend your skills to be able to develop 2D iOS games, or if you are a less experienced cocos2D developer and want to learn how to use the SpriteKit framework as a replacement for cocos2D, this book is certainly worth adding to your library, and reading it will save you precious time.

Learn Swift By Building Applications

Author: Emil Atanasov
Publisher: Packt Publishing Ltd
ISBN: 1786466015
Size: 25.55 MB
Format: PDF
View: 5149
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Start building your very own mobile apps with this comprehensive introduction to Swift and object-oriented programming Key Features A complete beginner's guide to Swift programming language Understand core Swift programming concepts and techniques for creating popular iOS apps Start your journey toward building mobile app development with this practical guide Book Description Swift Language is now more powerful than ever; it has introduced new ways to solve old problems and has gone on to become one of the fastest growing popular languages. It is now a de-facto choice for iOS developers and it powers most of the newly released and popular apps. This practical guide will help you to begin your journey with Swift programming through learning how to build iOS apps. You will learn all about basic variables, if clauses, functions, loops, and other core concepts; then structures, classes, and inheritance will be discussed. Next, you’ll dive into developing a weather app that consumes data from the internet and presents information to the user. The final project is more complex, involving creating an Instagram like app that integrates different external libraries. The app also uses CocoaPods as its package dependency manager, to give you a cutting-edge tool to add to your skillset. By the end of the book, you will have learned how to model real-world apps in Swift. What you will learn Become a pro at iOS development by creating simple-to-complex iOS mobile applications Master Playgrounds, a unique and intuitive approach to teaching Xcode Tackle the basics, including variables, if clauses, functions, loops and structures, classes, and inheritance Model real-world objects in Swift and have an in-depth understanding of the data structures used, along with OOP concepts and protocols Use CocoaPods, an open source Swift package manager to ease your everyday developer requirements Develop a wide range of apps, from a simple weather app to an Instagram-like social app Get ahead in the industry by learning how to use third-party libraries efficiently in your apps Who this book is for This book is for beginners who are new to Swift or may have some preliminary knowledge of Objective-C. If you are interested in learning and mastering Swift in Apple’s ecosystem, namely mobile development, then this book is for you.

Mastering Xcode

Author: Maurice Kelly
Publisher: Peachpit Press
ISBN: 0133091236
Size: 37.35 MB
Format: PDF, Kindle
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Xcode is the flagship application of Apple’s suite of developer tools. In this book, Xcode experts Maurice Kelly and Joshua Nozzi show you how to use Apple’s powerful developer tools to start writing iOS and OS X apps. You’ll learn what Xcode can do and gain a deep understanding of how Xcode works so you can create and maintain great apps of your own. After a tour of the Xcode tools suite, you’ll jump in by creating a basic Cocoa app and exploring the Xcode interface. You’ll learn how to manage your project, write and debug code, build user interfaces, and use version control. You’ll also learn to customize the build process, write and run unit tests, profile your code, and deploy your apps. This book includes: Detailed instruction, ample illustrations, and clear examples Real-world guidance and advice Insight into best practices from two Xcode experts Emphasis on using Xcode’s streamlined interface for UI design, coding, testing, and debugging

Beginning Ipad Development For Iphone Developers

Author: Jack Nutting
Publisher: Apress
ISBN: 1430230215
Size: 75.93 MB
Format: PDF, ePub
View: 2575
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It’s in magazines and newspapers, it’s on television and radio, it’s on buses and billboards and pretty much everywhere you look. The iPad is the touchscreen tablet from Apple, representing the next generation of mobile computing. Packed with dozens of new features, the iOS 3.2 SDK enables you to build sophisticated, desktop-quality apps for this exciting new platform. Every iPhone and iPod touch app developer looking to take the next step and move into the iPad arena will want to read this book from cover to cover. Beginning iPad Development for iPhone Developers: Mastering the iPad SDK has all the answers, and you’ll find them presented with the same easy-to-follow style and thorough coverage you've come to expect from titles like Beginning iPhone 3 Development—everything an aspiring iPad developer needs to know to create great apps. Best-selling authors Jack Nutting, Dave Wooldridge, and Dave Mark show iPhone developers how to master all of the iPad-exclusive frameworks and features, which are explained, demonstrated in action, and put through their paces in this comprehensive programming guide. You'll get a detailed understanding of the new feature set and gain every possible advantage in the iTunes App Store. What you’ll learn How to design app interfaces optimized for the iPad by taking advantage of new UIKit features such as Popovers, Split View Controllers, and new Modal Views. How to utilize new graphics functionality, Core Text, Document Sharing, and advanced input methods to build powerful productivity solutions. How to embrace the iPad's superior media capabilities with its new video and display options. How to convert an existing iPhone project into a stand-alone iPad app or a Universal app for both iPhone and iPad users. Who this book is for This book is for all iPhone app developers who want to leverage their skills to create professional apps for the iPad. It includes extensive example projects and the complete source code for Dudel, a full-fledged drawing app for the iPad. Developing iOS 4 Apps? Since many of the new features in iOS 3.2 are also present in iOS 4, this is one of the first books available in print that extensively covers several of the new APIs that iPhone developers are also eager to learn for creating iOS 4-optimized apps. Table of Contents Welcome to the Paradigm Shift Getting Started with iPad Development Exploring the iPhone SDK's New iPad Features New Graphics Functionality Using Core Text Popovers Video and Display Split Views and Modal Modes New Input Methods Working with Documents From iPhone to iPad Additional Resources for iPad Development