Make Easy 1 2 3 Projects

Author: The Editors of Make:
Publisher: Maker Media, Inc.
ISBN: 1680450409
Size: 38.72 MB
Format: PDF, ePub, Docs
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From the pages of Make: magazine comes this collection of dozens of projects you can make in your home or school workshop. You'll learn how to create toys and games from stuff you have lying around, create unusual and inspiring home improvements, and even find some new ways to have fun outdoors. You might even learn something along the way: electronics, flight, science, math, and engineering. In this book, you'll make: Batteries from everyday things Banana tattoos LED throwies Piezo contact microphone Paper water bomber Box fan beef jerky

Make

Author: Roger Stewart
Publisher:
ISBN:
Size: 64.61 MB
Format: PDF, ePub, Docs
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69 simple, kid-friendly, fully-illustrated hands-on projects from the pages of Make: magazine.

Getting Started With Raspberry Pi

Author: Shawn Wallace
Publisher: Maker Media, Inc.
ISBN: 1680452428
Size: 53.74 MB
Format: PDF, Mobi
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The Raspberry Pi is a credit card-sized computer that plugs into your TV and a keyboard. It is a capable little computer which can be used in electronics projects, and for many of the things that your desktop PC does, like spreadsheets, word processing, browsing the internet, and playing games. It also plays high-definition video. This book takes you step-by-step through many fun and educational possibilities. Take advantage of several preloaded programming languages. Use the Raspberry Pi with Arduino. Create Internet-connected projects. Play with multimedia. With Raspberry Pi, you can do all of this and more.

Making Ideas Happen

Author: Scott Belsky
Publisher: Penguin
ISBN: 1101404353
Size: 31.84 MB
Format: PDF, Mobi
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How the world's leading innovators push their ideas to fruition again and again Edison famously said that genius is 1 percent inspiration, 99 percent perspiration. Ideas for new businesses, solutions to the world's problems, and artistic breakthroughs are common, but great execution is rare. According to Scott Belsky, the capacity to make ideas happen can be developed by anyone willing to develop their organizational habits and leadership capability. That's why he founded Behance, a company that helps creative people and teams across industries develop these skills. Belsky has spent six years studying the habits of creative people and teams that are especially productive-the ones who make their ideas happen time and time again. After interviewing hundreds of successful creatives, he has compiled their most powerful-and often counterintuitive-practices, such as: •Generate ideas in moderation and kill ideas liberally •Prioritize through nagging •Encourage fighting within your team While many of us obsess about discovering great new ideas, Belsky shows why it's better to develop the capacity to make ideas happen-a capacity that endures over time.

Forrest Mims Science Experiments

Author: Forrest M. Mims III
Publisher: Maker Media, Inc.
ISBN: 1680451138
Size: 45.96 MB
Format: PDF, ePub
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Forrest M. Mims is a revered contributor to Make: magazine, where his popular columns about science-related topics and projects for Makers are evergreen treasures. Collected together here for the first time, these columns range from such simple projects as building an LED tracker for hand-launched night rockets to such challenging builds as transforming strings of data into unique musical compositions. A variety of photography and imaging projects are featured, including an ultra-sensitive twilight photometer that measures the elevation of layers of dust, smoke, and smog from around 3,000 feet to the top of the stratosphere at 31 miles! Most of the projects can be done with a collection of simple electronic components, such as LEDs, transistors, resistors, and batteries. To inspire and motivate readers, the book also includes profiles of such famous Makers as President Thomas Jefferson and Microsoft co-founder Paul Allen.

Electricity For Young Makers

Author: Marc de Vinck
Publisher: Maker Media, Inc.
ISBN: 1680452835
Size: 17.23 MB
Format: PDF, ePub
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Learning to be a maker has never been more fun. Lavishly illustrated with cartoons and drawings, this book guides the reader through six hands-on projects using electricity. Discover the electrical potential lurking in a stack of pennies - enough to light up an LED or power a calculator! Launch a flying LED copter into the air. Make a speaker that plays music from an index card. Build working motors from a battery, a magnet, and some copper wire. Have fun while learning about and exploring the world of electricity. The projects in this book illuminate such concepts as electric circuits, electromagnetism, electroluminescence, the Lorentz force and more. You'll be amazed by the results you get with a handful of simple materials.

Making Things Happen

Author: Scott Berkun
Publisher: "O'Reilly Media, Inc."
ISBN: 0596517718
Size: 36.19 MB
Format: PDF, ePub
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Offers a collection of essays on philosophies and strategies for defining, leading, and managing projects. This book explains to technical and non-technical readers alike what it takes to get through a large software or web development project. It does not cite specific methods, but focuses on philosophy and strategy.

Easy Electronics

Author: Charles Platt
Publisher: Maker Media, Inc.
ISBN: 1680454455
Size: 14.81 MB
Format: PDF, ePub, Docs
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This is the simplest, quickest, least technical, most affordable introduction to basic electronics. No tools are necessary--not even a screwdriver. Easy Electronics should satisfy anyone who has felt frustrated by entry-level books that are not as clear and simple as they are supposed to be. Brilliantly clear graphics will take you step by step through 12 basic projects, none of which should take more than half an hour. Using alligator clips to connect components, you see and hear immediateresults. The hands-on approach is fun and intriguing, especially for family members exploring the projects together. The 12 experiments will introduce you to switches, resistors, capacitors, transistors, phototransistors, LEDs, audio transducers, and a silicon chip. You'll even learn how to read schematics by comparing them with the circuits that you build. No prior knowledge is required, and no math is involved. You learn by seeing, hearing, and touching. By the end of Experiment 12, you may be eager to move on to a more detailed book. Easy Electronics will function perfectly as a prequel to the same author's bestseller, Make: Electronics. All the components listed in the book are inexpensive and readily available from online sellers. A very affordable kit has been developed in conjunction with the book to eliminate the chore of shopping for separate parts. A QR code inside the book will take you to the vendor's web site. Concepts include: Transistor as a switch or an amplifier Phototransistor to function as an alarm Capacitor to store and release electricity Transducer to create sounds from a timer Resistor codes A miniature light bulb to display voltage The inner workings of a switch Using batteries and resistors in series and parallel Creating sounds by the pressure of your finger Making a matchbox that beeps when you touch it And more. Grab your copy and start experimenting!

The Lego Animation Book

Author: David Pagano
Publisher: No Starch Press
ISBN: 159327789X
Size: 61.85 MB
Format: PDF, Mobi
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Have you ever wondered what your LEGO creations would look like on the big screen? The LEGO Animation Book will show you how to bring your models to life with stop-motion animation—no experience required! Follow step-by-step instructions to make your first animation, and then explore the entire filmmaking process, from storyboards to post-production. Along the way, you’ll learn how to: –Create special effects like explosions and flying minifigures –Convey action and emotion with your minifigure actors –Design sets for animation—make three buildings look like an entire city! –Light, frame, and capture consistent photos –Add detail and scope to your films by building in different scales –Build camera dollies and rigs out of LEGO bricks –Choose cameras, software, and other essential animation tools Dive into the world of animation and discover a whole new way to play! For ages 10+

The Best Of Make

Author: Mark Frauenfelder
Publisher: Maker Media, Inc.
ISBN: 1457183781
Size: 11.46 MB
Format: PDF, ePub
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After two years, MAKE has become one of most celebrated new magazines to hit the newsstands, and certainly one of the hottest reads. If you're just catching on to the MAKE phenomenon and wonder what you've missed, this book contains the best DIY projects from the magazine's first ten volumes -- a surefire collection of fun and challenging activities going back to MAKE's launch in early 2005. Find out why MAKE has attracted a passionate following of tech and DIY enthusiasts worldwide with one million web site visitors and a quarter of a million magazine readers. And why our podcasts consistently rank in the top-25 for computers and technology. With the Best of MAKE, you'll share the curiosity, zeal, and energy of Makers -- the citizen scientists, circuit benders, homemakers, students, automotive enthusiasts, roboticists, software developers, musicians, hackers, hobbyists, and crafters -- through this unique and inspiring assortment of DIY projects chosen by the magazine's editors. Learn to: Hack your gadgets and toys Program micontrollers to sense and react to things Take flight with rockets, planes, and other projectiles Make music from the most surprising of things Find new ways to take photos and make video Outfit yourself with the coolest tools Put together by popular demand, the Best of MAKE is the perfect gift for any maker, including current subscribers who missed early volumes of the magazine. Do you or someone you know have a passion for the magic of tinkering, hacking, and creation? Do you enjoy finding imaginative and unexpected uses for the technology and materials in your life? Then get on board with the Best of MAKE!