Introduction To Programming With Java

Author: John Dean
Publisher:
ISBN: 9780071287814
Size: 42.28 MB
Format: PDF, Mobi
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Dean/Deancenters the student with fundamentals before leading them into the more difficult object-oriented approach.In addition to incorporating problem-solving techniques, the authors have added psuedocode throughout several chapters to make the book friendlier to students. Problems incorporate other disciplines, taking real-world situations from business, science, agriculture, and typical day-today activities, such as banking and retail. The authors have an extremely student-friendly writing style, bringing excitement to topics through active encouragement and approachable terminology. Dean/Dean leads the reader on a journey into the fun and exciting world of computer programming. Throughout the journey, the authors provide lots of problem-solving practice. After all, good programmers need to be good problem solvers. The text willshow how to implement problem solutions with Java programs. There will be a plethora of examples, some short and focused on a single concept, some longer and more "real-world".The material is in a conversational, easy-to-follow manner aimed at making the journey a pleasant one.

Introduction To Programming With Java A Problem Solving Approach

Author: John Dean
Publisher: McGraw-Hill Higher Education
ISBN: 0077532759
Size: 24.14 MB
Format: PDF, Mobi
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Introduction to Programming with Java: A Problem Solving Approach teaches the reader how to write programs using Java. It does so with a unique approach that combines fundamentals first with objects early. The book transitions smoothly through a carefully selected set of procedural programming fundamentals to object-oriented fundamentals. During this early transition and beyond, the book emphasizes problem solving. For example, Chapter 2 is devoted to algorithm development, Chapter 8 is devoted to program design, and problem-solving sections appear throughout the book. The second edition adds new language features and end-of-chapter GUI sections that include animation. New chapters include an introduction to the Java Collections Framework and an in-depth treatment of recursion. Two new supplementary chapters on the bookËs companion website describe the JavaFX GUI platform. Before diving into object-oriented programming (OOP) in Chapter 6, the second edition includes a Ëmini-chapterË that describes how to write multiple-method programs in a non-OOP environment. Those who want to continue this theme can follow an optional Ëlate objectsË approach by reading two chapters on the bookËs website before returning to OOP in Chapter 6. Some key features include: Ë A conversational, easy-to-follow writing style. Ë Simple GUI programming early, in an optional standalone graphics track. Ë Well-identified alternatives for altering the book's sequence to fit individual needs. Ë Well-developed projects in six different academic disciplines, with a handy summary. Ë Detailed customizable PowerPointTM lecture slides, with icon-keyed hidden notes. I have used the Dean and Dean book in my Introduction to Java Programming class for the past year. This is an excellent text and I am very happy with it. It is the only text that I have ever used that always gets positive comments from students on my class evaluations even though there is no question asked about the text. The chapters are well thought out and the coverage is complete. The progression from topic-to-topic is masterful, and the writing is exceptionally clear and at the perfect level for an introductory Java class. Ë Ralph Duffy, South Seattle Community College

Introduction To Programming In Java

Author: Robert Sedgewick
Publisher: Addison-Wesley Professional
ISBN: 0134511603
Size: 33.17 MB
Format: PDF, Docs
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This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Programming skills are indispensable in today’s world, not just for computer science students, but also for anyone in any scientific or technical discipline. Introduction to Programming in Java, Second Edition, by Robert Sedgewick and Kevin Wayne is an accessible, interdisciplinary treatment that emphasizes important and engaging applications, not toy problems. The authors supply the tools needed for students and professionals to learn that programming is a natural, satisfying, and creative experience, and to become conversant with one of the world’s most widely used languages. This example-driven guide focuses on Java’s most useful features and brings programming to life for every student in the sciences, engineering, and computer science. Coverage includes Basic elements of programming: variables, assignment statements, built-in data types, conditionals, loops, arrays, and I/O, including graphics and sound Functions, modules, and libraries: organizing programs into components that can be independently debugged, maintained, and reused Algorithms and data structures: sort/search algorithms, stacks, queues, and symbol tables Applications from applied math, physics, chemistry, biology, and computer science Drawing on their extensive classroom experience, throughout the text the authors provide Q&As, exercises, and opportunities for creative engagement with the material. Together with the companion materials described below, this book empowers people to pursue a modern approach to teaching and learning programming. Companion web site (introcs.cs.princeton.edu/java) contains Chapter summaries Supplementary exercises, some with solutions Detailed instructions for installing a Java programming environment Program code and test data suitable for easy download Detailed creative exercises, projects, and other supplementary materials Companion studio-produced online videos (informit.com/sedgewick) are available for purchase and provide students and professionals with the opportunity to engage with the material at their own pace and give instructors the opportunity to spend their time with students helping them to succeed on assignments and exams. Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available.

Java

Author: Walter Savitch
Publisher: Pearson
ISBN: 9780134462035
Size: 14.29 MB
Format: PDF, Docs
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For courses in introductory Computer Science courses using Java, and other introductory programming courses in Computer Science, Computer Engineering, CIS, MIS, IT, and Business. A Concise, Accessible Introduction to Java Programming Ideal for a wide range of introductory computer science applications, Java: An Introduction to Problem Solving and Programming, 8th Edition introduces readers to object-oriented programming and important concepts such as design, testing and debugging, programming style, interfaces and inheritance, and exception handling. A concise, accessible introduction to Java, the text covers key Java language features in a manner that resonates with introductory programmers. Objects are covered early and thoroughly in the text. The author's tried-and-true pedagogy incorporates numerous case studies, programming examples, and programming tips, while flexibility charts and optional graphics sections allow readers to review chapters and sections based on their needs. This 8th Edition incorporates new examples, updated material, and revisions. Also available with MyLab Programming MyLab(tm) Programming is an online learning system designed to engage students and improve results. MyLab Programming consists of programming exercises correlated to the concepts and objectives in this book. Through practice exercises and immediate, personalized feedback, MyLab Programming improves the programming competence of beginning students who often struggle with the basic concepts of programming languages. Note: You are purchasing a standalone product; MyLab(tm) Programming does not come packaged with this content. Students, if interested in purchasing this title with MyLab Programming , ask your instructor for the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information. If you would like to purchase both the physical text and MyLab Programming , search for: 0134710754 / 9780134710754 Java: An Introduction to Problem Solving and Programming Plus MyLab Programming with Pearson eText -- Access Card Package, 8/e Package consists of: 0134462033 / 9780134462035 Java: An Introduction to Problem Solving and Programming 0134459865 / 9780134459868 MyLab Programming with Pearson eText--Access Code Card--for Java: An Introduction to Problem Solving and Programming

Object Oriented And Classical Software Engineering

Author: Stephen R. Schach
Publisher: McGraw-Hill Professional
ISBN: 9780072865516
Size: 66.37 MB
Format: PDF, ePub
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Classical and Object-Oriented Software Engineering, 6/e is designed for an introductory software engineering course. This book provides an excellent introduction to software engineering fundamentals, covering both traditional and object-oriented techniques. Schach's unique organization and style makes it excellent for use in a classroom setting. It presents the underlying software engineering theory in Part I and follows it up with the more practical life-cycle material in Part II. A running case study through the second half of the book helps students apply software engineering principles to a real project. The book has been updated to use the Unified Process model throughout, making the text more practical and modern. The material has also been revised to conform to the latest ISO/IEC 12207 standards. Additionally, the references and examples have been thoroughly updated to appeal to today's student. This book is accompanied by a website, which will include Solutions, PowerPoints that incorporate lecture notes, self-quiz questions, and source code for the term project, and case study.

Processing

Author: Ira Greenberg
Publisher: Apress
ISBN: 1430244658
Size: 20.42 MB
Format: PDF, ePub, Mobi
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Processing: Creative Coding and Generative Art in Processing 2 is a fun and creative approach to learning programming. Using the easy to learn Processing programming language, you will quickly learn how to draw with code, and from there move to animating in 2D and 3D. These basics will then open up a whole world of graphics and computer entertainment. If you’ve been curious about coding, but the thought of it also makes you nervous, this book is for you; if you consider yourself a creative person, maybe worried programming is too non-creative, this book is also for you; if you want to learn about the latest Processing 2.0 language release and also start making beautiful code art, this book is also definitely for you. You will learn how to develop interactive simulations, create beautiful visualizations, and even code image-manipulation applications. All this is taught using hands-on creative coding projects. Processing 2.0 is the latest release of the open-source Processing language, and includes exciting new features, such as OpenGL 2 support for enhanced 3D graphics performance. Processing: Creative Coding and Generative Art in Processing 2 is designed for independent learning and also as a primary text for an introductory computing class. Based on research funded by the National Science Foundation, this book brings together some of the most engaging and successful approaches from the digital arts and computer science classrooms. Teaches you how to program using a fun and creative approach. Covers the latest release of the Processing 2.0 language. Presents a research based approach to learning computing.

Types And Programming Languages

Author: Benjamin C. Pierce
Publisher: MIT Press
ISBN: 9780262162098
Size: 53.57 MB
Format: PDF, Kindle
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A comprehensive introduction to type systems and programming languages.

Java Programming A Comprehensive Introduction

Author: Dale Skrien
Publisher: McGraw-Hill Education
ISBN: 9780078022074
Size: 64.64 MB
Format: PDF, ePub, Mobi
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Java Programming: A Comprehensive Introduction is designed for an introductory programming course using Java. This text takes a logical approach to the presentation of core topics, moving step-by-step from the basics to more advanced material, with objects being introduced at the appropriate time. The book is divided into three parts: Part One covers the elements of the Java language and the fundamentals of programming. An introduction to object-oriented design is also included. Part Two introduces GUI (Graphical User Interface) programming using Swing. Part Three explores key aspects of Java's API (Application Programming Interface) library, including the Collections Framework and the concurrency API. Herb Schildt has written many successful programming books in Java, C++, C, and C#. His books have sold more than three million copies. Dale Skrien is a professor at Colby College with degrees from the University of Illinois-Champaign, the University of Washington, and St. Olaf College. He's also authored two books and is very active in SIGCSE.

Algorithms

Author:
Publisher:
ISBN: 0077388496
Size: 46.51 MB
Format: PDF, ePub, Docs
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Computing With Java

Author: Art Gittleman
Publisher: Addison Wesley Longman
ISBN: 9781576760598
Size: 13.81 MB
Format: PDF, ePub, Mobi
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Computing with Java: Programs, Objects, Graphics 2nd Edition is an introduction to Java that covers the fundamental concepts of object-oriented and event-driven programming. It introduces objects early to help students develop object-oriented thinking from the start. Event-driven programming is presented gradually and thoroughly starting in Chapter Six . It also covers more advance topics such as Swing, Collections, threads, concurrent programming, networking, database connectivity, servlets, JavaServer Pages, JavaBeans, and XML.