Hci Models Theories And Frameworks

Author: John M. Carroll
Publisher: Elsevier
ISBN: 9780080491417
Size: 78.65 MB
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HCI Models, Theories, and Frameworks provides a thorough pedagological survey of the science of Human-Computer Interaction (HCI). HCI spans many disciplines and professions, including anthropology, cognitive psychology, computer graphics, graphical design, human factors engineering, interaction design, sociology, and software engineering. While many books and courses now address HCI technology and application areas, none has addressed HCI’s multidisciplinary foundations with much scope or depth. This text fills a huge void in the university education and training of HCI students as well as in the lifelong learning and professional development of HCI practitioners. Contributors are leading researchers in the field of HCI. If you teach a second course in HCI, you should consider this book. This book provides a comprehensive understanding of the HCI concepts and methods in use today, presenting enough comparative detail to make primary sources more accessible. Chapters are formatted to facilitate comparisons among the various HCI models. Each chapter focuses on a different level of scientific analysis or approach, but all in an identical format, facilitating comparison and contrast of the various HCI models. Each approach is described in terms of its roots, motivation, and type of HCI problems it typically addresses. The approach is then compared with its nearest neighbors, illustrated in a paradigmatic application, and analyzed in terms of its future. This book is essential reading for professionals, educators, and students in HCI who want to gain a better understanding of the theoretical bases of HCI, and who will make use of a good background, refresher, reference to the field and/or index to the literature. Contributors are leading researchers in the field of Human-Comptuter Interaction Fills a major gap in current literature about the rich scientific foundations of HCI Provides a thorough pedogological survey of the science of HCI

Ways Of Knowing In Hci

Author: Judith S. Olson
Publisher: Springer Science & Business
ISBN: 1493903780
Size: 16.56 MB
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This textbook brings together both new and traditional research methods in Human Computer Interaction (HCI). Research methods include interviews and observations, ethnography, grounded theory and analysis of digital traces of behavior. Readers will gain an understanding of the type of knowledge each method provides, its disciplinary roots and how each contributes to understanding users, user behavior and the context of use. The background context, clear explanations and sample exercises make this an ideal textbook for graduate students, as well as a valuable reference for researchers and practitioners. 'It is an impressive collection in terms of the level of detail and variety.' (M. Sasikumar, ACM Computing Reviews #CR144066)

Context And Consciousness

Author: Bonnie A. Nardi
Publisher: MIT Press
ISBN: 9780262140584
Size: 40.30 MB
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Intended for designers and researchers, Context and Consciousness brings together 13 contributions that apply activity theory to problems of human-computer interaction.Understanding how people actually use computers in their everyday lives is essential to good design and evaluation. This insight necessitates a move out of the laboratory and into the field. The research described in Context and Consciousness presents activity theory as a means of structuring and guiding field studies of human-computer interaction, from practical design to theoretical development. Activity theory is a psychological theory with a naturalistic emphasis, with roots going back to the 1920s in the Soviet Union. It provides a hierarchical framework for describing activity and a set of perspectives on practice. Activity theory has been fruitfully applied in many areas of human need, including problems of mentally and physically handicapped children, educational testing, curriculum design, and ergonomics. There is growing interest in applying activity theory to problems of human- computer interaction, and an international community of researchers is contributing to the effort.Contributors : Rachel Bellamy. Susanne Bødker. Ellen Christiansen. Yrjo Engeström. Virginia Escalante. Dorothy Holland. Victor Kaptelinin. Kari Kuutti. Bonnie A. Nardi. Arne Raeithel. James Reeves. Boris Velichkovksy. Vladimir P. Zinchenko.

Readings In Human Computer Interaction

Author: Ronald M. Baecker
Publisher: Elsevier
ISBN: 0080515746
Size: 19.67 MB
Format: PDF, ePub
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The effectiveness of the user-computer interface has become increasingly important as computer systems have become useful tools for persons not trained in computer science. In fact, the interface is often the most important factor in the success or failure of any computer system. Dealing with the numerous subtly interrelated issues and technical, behavioral, and aesthetic considerations consumes a large and increasing share of development time and a corresponding percentage of the total code for any given application. A revision of one of the most successful books on human-computer interaction, this compilation gives students, researchers, and practitioners an overview of the significant concepts and results in the field and a comprehensive guide to the research literature. Like the first edition, this book combines reprints of key research papers and case studies with synthesizing survey material and analysis by the editors. It is significantly reorganized, updated, and enhanced; over 90% of the papers are new. An invaluable resource for systems designers, cognitive scientists, computer scientists, managers, and anyone concerned with the effectiveness of user-computer interfaces, it is also designed for use as a primary or supplementary text for graduate and advanced undergraduate courses in human-computer interaction and interface design. Human computer interaction--historical, intellectual, and social Developing interactive systems, including design, evaluation methods, and development tools The interaction experience, through a variety of sensory modalities including vision, touch, gesture, audition, speech, and language Theories of information processing and issues of human-computer fit and adaptation

Computing Bodies

Author: Claude Draude
Publisher: Springer
ISBN: 3658186607
Size: 80.17 MB
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Claude Draude analyzes embodied software agents – interface solutions that are designed to talk back and give emotional feedback – from a gender and media studies perspective. She addresses technological and sociocultural concepts in their interplay of shifting the boundary between what is considered as human and what as machine. The author discusses the technological realization of specific personality models that define the design of embodied software agents – emotion and gaze models, in particular. Finally, she explores these models in their broader cultural context by relating them to the prominent topic of the Turing test and the notion of the Uncanny Valley.

Enhancing Learning Through Human Computer Interaction

Author: McKay, Elspeth
Publisher: IGI Global
ISBN: 1599043300
Size: 79.14 MB
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"This book is a manual for the novice-Human Computer Interaction (HCI) designer. It compares and contrasts online business training programs with e-Learning in the higher education sector and provides a range of positive outcomes for linking information management techniques, which exploit the educational benefits of Web-mediated learning in computer supported collaborative learning"--Provided by publisher.

Hci Redux

Author: Phil Turner
Publisher: Springer
ISBN: 3319422359
Size: 35.83 MB
Format: PDF
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This book explores the role of cognition in the field of human-computer interaction (HCI) assessing how the field has developed over the past thirty years and discusses where the field is heading, as we begin to live in increasingly interconnected digital environments. Taking a broad chronological view, the author discusses cognition in relation to areas like make-believe, and appropriation, and places these more recent concepts in the context of traditional thinking about the psychology of HCI. HCI Redux will appeal to undergraduate and postgraduate students and researchers in psychology, the cognitive sciences and HCI. It will also be of interest to all readers with a curiosity about our everyday use of technology.

Interaction Design

Author: Jenny Preece
Publisher: John Wiley & Sons
ISBN: 1119020751
Size: 65.73 MB
Format: PDF, Kindle
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This is an ideal resource for learning the interdisciplinary skills needed for interaction design, human computer interaction, information design, web design and ubiquitous computing. This text offers a cross-disciplinary, practical and process-oriented introduction to the field, showing not just what principles ought to apply to interaction design, but crucially how they can be applied.

Web Application Design Handbook

Author: Susan L. Fowler
Publisher: Morgan Kaufmann
ISBN: 9781558607521
Size: 75.99 MB
Format: PDF, Mobi
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Delivers a thorough examination of best practices and proven results for many different kinds of applications, including porting existing applications to the Internet from a PDA or Web-enabled cell phone, plus a quick reference for designers looking for fast solutions to enhance Web applications. Original. (Advanced)

User Interface Design And Evaluation

Author: Debbie Stone
Publisher: Elsevier
ISBN: 9780080520322
Size: 15.12 MB
Format: PDF, ePub
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User Interface Design and Evaluation provides an overview of the user-centered design field. It illustrates the benefits of a user-centered approach to the design of software, computer systems, and websites. The book provides clear and practical discussions of requirements gathering, developing interaction design from user requirements, and user interface evaluation. The book's coverage includes established HCI topics—for example, visibility, affordance, feedback, metaphors, mental models, and the like—combined with practical guidelines for contemporary designs and current trends, which makes for a winning combination. It provides a clear presentation of ideas, illustrations of concepts, using real-world applications. This book will help readers develop all the skills necessary for iterative user-centered design, and provides a firm foundation for user interface design and evaluation on which to build. It is ideal for seasoned professionals in user interface design and usability engineering (looking for new tools with which to expand their knowledge); new people who enter the HCI field with no prior educational experience; and software developers, web application developers, and information appliance designers who need to know more about interaction design and evaluation. Co-published by the Open University, UK. Covers the design of graphical user interfaces, web sites, and interfaces for embedded systems. Full color production, with activities, projects, hundreds of illustrations, and industrial applications.