Hackers Painters

Author: Paul Graham
Publisher: "O'Reilly Media, Inc."
ISBN: 0596006624
Size: 54.42 MB
Format: PDF
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The author examines issues such as the rightness of web-based applications, the programming language renaissance, spam filtering, the Open Source Movement, Internet startups and more. He also tells important stories about the kinds of people behind technical innovations, revealing their character and their craft.

Hackers Painters

Author: Paul Graham
Publisher: "O'Reilly Media, Inc."
ISBN: 0596803109
Size: 36.13 MB
Format: PDF, Mobi
View: 5802
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"The computer world is like an intellectual Wild West, in which you can shoot anyone you wish with your ideas, if you're willing to risk the consequences. " --from Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham We are living in the computer age, in a world increasingly designed and engineered by computer programmers and software designers, by people who call themselves hackers. Who are these people, what motivates them, and why should you care? Consider these facts: Everything around us is turning into computers. Your typewriter is gone, replaced by a computer. Your phone has turned into a computer. So has your camera. Soon your TV will. Your car was not only designed on computers, but has more processing power in it than a room-sized mainframe did in 1970. Letters, encyclopedias, newspapers, and even your local store are being replaced by the Internet. Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham, explains this world and the motivations of the people who occupy it. In clear, thoughtful prose that draws on illuminating historical examples, Graham takes readers on an unflinching exploration into what he calls "an intellectual Wild West." The ideas discussed in this book will have a powerful and lasting impact on how we think, how we work, how we develop technology, and how we live. Topics include the importance of beauty in software design, how to make wealth, heresy and free speech, the programming language renaissance, the open-source movement, digital design, internet startups, and more.

Hackers Painters

Author: Paul Graham
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596550660
Size: 10.38 MB
Format: PDF
View: 2750
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"The computer world is like an intellectual Wild West, in which you can shoot anyone you wish with your ideas, if you're willing to risk the consequences. " --from Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham We are living in the computer age, in a world increasingly designed and engineered by computer programmers and software designers, by people who call themselves hackers. Who are these people, what motivates them, and why should you care? Consider these facts: Everything around us is turning into computers. Your typewriter is gone, replaced by a computer. Your phone has turned into a computer. So has your camera. Soon your TV will. Your car was not only designed on computers, but has more processing power in it than a room-sized mainframe did in 1970. Letters, encyclopedias, newspapers, and even your local store are being replaced by the Internet. Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham, explains this world and the motivations of the people who occupy it. In clear, thoughtful prose that draws on illuminating historical examples, Graham takes readers on an unflinching exploration into what he calls "an intellectual Wild West." The ideas discussed in this book will have a powerful and lasting impact on how we think, how we work, how we develop technology, and how we live. Topics include the importance of beauty in software design, how to make wealth, heresy and free speech, the programming language renaissance, the open-source movement, digital design, internet startups, and more.

Founders At Work

Author: Jessica Livingston
Publisher: Apress
ISBN: 9781430210771
Size: 66.59 MB
Format: PDF, Kindle
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Now available in paperback—with a new preface and interview with Jessica Livingston about Y Combinator! Founders at Work: Stories of Startups' Early Days is a collection of interviews with founders of famous technology companies about what happened in the very earliest days. These people are celebrities now. What was it like when they were just a couple friends with an idea? Founders like Steve Wozniak (Apple), Caterina Fake (Flickr), Mitch Kapor (Lotus), Max Levchin (PayPal), and Sabeer Bhatia (Hotmail) tell you in their own words about their surprising and often very funny discoveries as they learned how to build a company. Where did they get the ideas that made them rich? How did they convince investors to back them? What went wrong, and how did they recover? Nearly all technical people have thought of one day starting or working for a startup. For them, this book is the closest you can come to being a fly on the wall at a successful startup, to learn how it's done. But ultimately these interviews are required reading for anyone who wants to understand business, because startups are business reduced to its essence. The reason their founders become rich is that startups do what businesses do—create value—more intensively than almost any other part of the economy. How? What are the secrets that make successful startups so insanely productive? Read this book, and let the founders themselves tell you.

Ansi Common Lisp

Author: Graham
Publisher: Prentice Hall
ISBN: 9780135694350
Size: 29.56 MB
Format: PDF, Kindle
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Lisp In Small Pieces

Author: Christian Queinnec
Publisher: Cambridge University Press
ISBN: 1139643282
Size: 77.57 MB
Format: PDF, Docs
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This is a comprehensive account of the semantics and the implementation of the whole Lisp family of languages, namely Lisp, Scheme and related dialects. It describes 11 interpreters and 2 compilers, including very recent techniques of interpretation and compilation. The book is in two parts. The first starts from a simple evaluation function and enriches it with multiple name spaces, continuations and side-effects with commented variants, while at the same time the language used to define these features is reduced to a simple lambda-calculus. Denotational semantics is then naturally introduced. The second part focuses more on implementation techniques and discusses precompilation for fast interpretation: threaded code or bytecode; compilation towards C. Some extensions are also described such as dynamic evaluation, reflection, macros and objects. This will become the new standard reference for people wanting to know more about the Lisp family of languages: how they work, how they are implemented, what their variants are and why such variants exist. The full code is supplied (and also available over the Net). A large bibliography is given as well as a considerable number of exercises. Thus it may also be used by students to accompany second courses on Lisp or Scheme.

In Memory Of Bread

Author: Paul Graham
Publisher: Clarkson Potter
ISBN: 080418688X
Size: 47.61 MB
Format: PDF, ePub, Mobi
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The funny, poignant memoir of one man’s struggle to come to terms with his celiac diagnosis, forcing him to reexamine his relationship with food. When Paul Graham was suddenly diagnosed with celiac disease at the age of thirty-six, he was forced to say goodbye to traditional pasta, pizza, sandwiches, and more. Gone, too, were some of his favorite hobbies, including brewing beer with a buddy and gorging on his wife’s homemade breads. Struggling to understand why he and so many others had become allergic to wheat, barley, rye, oats, and other dietary staples, Graham researched the production of modern wheat and learned that not only has the grain been altered from ancestral varieties but it’s also commonly added to thousands of processed foods. In writing that is effortless and engaging, Paul explores why incidence of the disease is on the rise while also grappling with an identity crisis—given that all his favorite pastimes involved wheat in some form. His honest, unflinching, and at times humorous journey towards health and acceptance makes an inspiring read.

Dreaming In Code

Author: Scott Rosenberg
Publisher: Three Rivers Press (CA)
ISBN: 1400082471
Size: 11.91 MB
Format: PDF, ePub, Docs
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A noted journalist chronicles three years in the lives of a team of maverick software developers, led by Lotus 1-2-3 creator Mitch Kapor, intent on creating a revolutionary personal information manager to challenge Microsoft Outlook. Reprint. 30,000 first printing.

End Of An Age

Author: Paul Graham
Publisher: Scalo Verlag Ac
ISBN:
Size: 17.64 MB
Format: PDF, Kindle
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In End of an Age, British photographer Paul Graham captures the threshold moments that mark the ending of adolescence, the small slice of time between youthful indulgence and the emerging awareness of adult responsibilities. His photographs resonate between these two poles: between full-on consciousness and escape: between staring the world in the eye or shying away; between seeing the world with shocking clarity and the desire to hide oneself from that reality: turn away, get drunk, close your eyes, get stoned. It is a situation that each of knows and remembers all too well, a traumatic time. And it is often the threshold of a profound psychological transformation -- a chartless sea in which one might successfully navigate, get becalmed, or simply drown. Paul Graham's pictures consider this point in one's life, and reflect upon its trauma, uncertainty and pain. The photographs alternate between ultra-sharp direct flash images where every detail is minutely recorded, and the opposite extreme, with loose available-light photographs, saturated with color, blurred and sometimes poorly focused. First and foremost, these compelling color images are portraits in the fullest sense -- images that seek to reflect on the inner self through our material presence.

A Shimmer Of Possibility

Author: Paul Graham
Publisher: Steidl / Edition7L
ISBN: 9783865218629
Size: 56.20 MB
Format: PDF, Kindle
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First published in late 2007, New York-based photographer Paul Graham's "A Shimmer of Possibility" was hailed as "one of the most important advances in contemporary photographic practice that has taken place in a long while" and was said to "redefine what a photobook can be." Inspired by Chekhov's short stories, the book is a series of photographic vignettes--taken from 2004-2006--of quotidian moments in contemporary American life, which Graham occasionally punctuates with the sublime. For example, there is an image of a man mowing his lawn while it begins to rain and the sun illuminates each drop. These filmic haiku avoid summation; life simply flows past, enveloping the viewer in its beauty. Comprised of 12 individual hardcover books, the first limited edition of 1,000 copies sold out immediately. This new paperback edition, published concurrently with an exhibition at The Museum of Modern Art, New York, unites the 12 books in one volume.