Environments In Science Fiction

Author: Susan M. Bernardo
Publisher: McFarland
ISBN: 078647579X
Size: 48.74 MB
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"This book focuses especially on science fiction that includes depictions of the future. There are ecocritical texts that deal with space/place and science fiction criticism that deals with dystopias but there is no other collection that focuses on the intersection of the two"--

Performing The Force

Author: Kurt Lancaster
Publisher: McFarland
ISBN: 9780786450459
Size: 70.47 MB
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With the technology of the new millennium continuing to advance, there has been an increased interest in participatory forms of science fiction, fantasy, and horror entertainment such as role-playing and computer games, websites, and virtual reality settings. People seem to have a desire to go beyond the ordinary and well into the fantastic. This work is a compilation of new essays (all but one never before published) written by experts in both electronic and non-electronic game genres, covering computer games, web pages, Internet role-playing, interactive movies, table-top games, live-action role-playing, ghost hunts, action figures and amusement park rides. They cover a variety of viewpoints as to how and why people become so engrossed with virtual reality-type activities.

Clockwork Worlds

Author: Richard D. Erlich
Publisher: Praeger Pub Text
ISBN:
Size: 41.15 MB
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Taken to extremes, social organization--however necessary in itself--leads to the creation of what editors Erlich and Dunn label Clockwork Worlds. This anthology has been organized to define and expand that concept for the reader. Arthur O. Lewis provides a comprehensive overview of clockwork worlds and sets them in their political and literary contexts. Following Lewis' introduction are two series of essays which show how the theme of mechanized environments has been developed in classic works of dystopian fiction, and how it has been treated by some of the major contemporary science fiction writers. The Special Topics section studies mechanized environments from a variety of viewpoints. The editors have included an extensive list of stories, novels, films, background readings, and other works useful for the study of mechanized environments.

1950s Science Fiction Films And 9 11

Author: Melvin E. Matthews
Publisher: Algora Publishing
ISBN: 9780875864990
Size: 72.29 MB
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1950s Cold War-era monsters meet 21st century terrorists: this exploration of sci-fi movies examines the similarities and differences between the political environment and popular culture of two eras. This examination and appreciation of 1950s science fiction films includes behind-the-scenes tales about their production and many quotes from those who produced and starred in the films. The author draws parallels between the Cold War fears of the 1950s and 60s and the constant "terrorism alerts" of the September 11th era, exploring how the politics and the psychological climate of the times influences and is reflected in this vehicle of popular culture. This book is the first of its kind, studying the pop culture genre in the wake of the September 11th tragedy. It shows that, whatever the era and whatever the challenges and crises confronting America, many entertainment themes remain the same, reflecting their respective times and the relevant issues. For instance, Godzilla, the only Fifties-era monster to remain a "movie star" beyond that era, could be fashioned to reflect whatever issues dominate the times, be they nuclear war in the Fifties when Godzilla originated to a Seventies Godzilla film about environmental pollution. Conceivably a Godzilla for the age of terrorism is possible. "Them"! the 1954 atomic mutation classic, is the spiritual ancestor of the 2002 film "Eight Legged Freaks." The alien invaders of the Fifties signified a Russian invasion of America, while other films of the genre, such as "Invaders from Mars," depicted aliens utilizing mind control to manipulate humans to commit acts of sabotage, signifying Communist enslavement. If such a film were made now, such invaders could be seen as terrorist masterminds using human slaves to commit terrorist acts. Finally, several Fifties films depicted the end of the world at a time when Americans expected a nuclear war with Russia. The immediate pre-September 11th era witnessed films presenting galactic threats to mankind's existence ("Independence Day," "Deep Impact," "Armageddon"), while the early 2000s witnessed the popularity of the "Left Behind" Christian films dramatizing the Tribulation period in the Book of Revelation.

Intelligent Environments 2009

Author: V. Callaghan
Publisher: IOS Press
ISBN: 1607504480
Size: 25.14 MB
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As computers are increasingly embedded into our everyday environments, the objects therein become augmented with sensors, processing and communication capabilities and novel interfaces. The capability for objects to perceive the environment, store and process data, pursue goals, reason about their intentions and coordinate actions in a holistic manner gives rise to the so-called Intelligent Environment (IE). In such environments, real space becomes augmented with digital content, thus transcending the limits of nature and of human perception. The result is a pervasive transparent infrastructure capable of recognizing, responding and adapting to individuals in a seamless and unobtrusive way. The realization of Intelligent Environments requires the convergence of different disciplines such as information and computer science, building architecture, material engineering, artificial intelligence, sociology, art and design. The 5th International Conference on Intelligent Environments (IE’09), held at the Polytechnic University of Catalonia, Castelldefels, Barcelona, Spain, provides a multidisciplinary forum for researchers and engineers from across the world to present their latest research and to discuss future directions in the area of Intelligent Environments. The IE’09 proceedings contain the complete conference program including full papers presented at special sessions and short papers from the doctoral colloquium and poster session. In addition, three thought provoking invited lectures on topics of current and future IE research are included.

Make It So

Author: Nathan Shedroff
Publisher: Rosenfeld Media
ISBN: 1933820764
Size: 46.58 MB
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Many designers enjoy the interfaces seen in science fiction films and television shows. Freed from the rigorous constraints of designing for real users, sci-fi production designers develop blue-sky interfaces that are inspiring, humorous, and even instructive. By carefully studying these “outsider” user interfaces, designers can derive lessons that make their real-world designs more cutting edge and successful.

Intelligent Environments 2016

Author: P. Novais
Publisher: IOS Press
ISBN: 1614996903
Size: 22.55 MB
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The term Intelligent Environments (IEs) refers to physical spaces in which IT and other pervasive computing technologies are combined and used to achieve specific goals for the user, the environment, or both. The ultimate objective of IEs is to enrich user experience, improve management of the environment in question and increase user awareness. This book presents the proceedings of the following workshops, which formed part of the 12th International Conference on Intelligent Environments (IE16), held in London, UK, in September 2016: the 5th International Workshop on Smart Offices and Other Workplaces (SOOW’16); the 5th International Workshop on the Reliability of Intelligent Environments (WoRIE’16); the 1st International Workshop on Legal Issues in Intelligent Environments (LIIE’2016); the 2nd International Symposium on Future Intelligent Educational Environments and Learning (SOFIEE’16); the 2nd International Workshop on Future Internet and Smart Networks (FI&SN’2016); the International Workshop on Intelligent Environments Supporting Healthcare and Well-being (WISHWell’2016); the International Workshop on Computation Sustainability, Technologies and Applications (CoSTA’2016); the Creative Science 2016 (CS’16) and Cloud-of-Things 2016 (CoT’16); the Workshop on Wireless Body Area Networks for Personal Monitoring in Intelligent Environments (WBAN-PMIE); and the Physical Computing Workshop. The workshops focused on the development of advanced intelligent environments, as well as newly emerging and rapidly evolving topics, emphasizing the multi-disciplinary and transversal aspects of IEs, as well as cutting-edge topics. The book will be of interest to all those whose work involves them in the use of intelligent environments.

Honor Among Enemies An Honor Harrington Novel

Author: Weber
Publisher: Baen Books
ISBN: 0671877232
Size: 55.38 MB
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Offered a chance to reclaim her career with the Royal Manticoran Navy, exiled officer Honor Harrington is charged with stopping a band of pirates, a mission that soon has her questioning who are her friends and who are her enemies.

Learning Science In Informal Environments

Author: National Research Council
Publisher: National Academies Press
ISBN: 0309141133
Size: 77.29 MB
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Informal science is a burgeoning field that operates across a broad range of venues and envisages learning outcomes for individuals, schools, families, and society. The evidence base that describes informal science, its promise, and effects is informed by a range of disciplines and perspectives, including field-based research, visitor studies, and psychological and anthropological studies of learning. Learning Science in Informal Environments draws together disparate literatures, synthesizes the state of knowledge, and articulates a common framework for the next generation of research on learning science in informal environments across a life span. Contributors include recognized experts in a range of disciplines--research and evaluation, exhibit designers, program developers, and educators. They also have experience in a range of settings--museums, after-school programs, science and technology centers, media enterprises, aquariums, zoos, state parks, and botanical gardens. Learning Science in Informal Environments is an invaluable guide for program and exhibit designers, evaluators, staff of science-rich informal learning institutions and community-based organizations, scientists interested in educational outreach, federal science agency education staff, and K-12 science educators.