Developing Windows 10 Applications With C

Author: Sergii Baidachnyi
Publisher: Createspace Independent Publishing Platform
ISBN: 9781548879730
Size: 21.17 MB
Format: PDF, Mobi
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Microcontrollers like Arduino provide a great introduction to physical computing, allowing you to design: environment sensors and controls; visual and auditory alerts based on input; and devices comprising the Internet of Things. In Arduino, author Marko Svaljek explains the fundamentals of the Arduino Uno board and how it interacts with common components. This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject . We hope you find this book useful in shaping your future career & Business.

Developing Windows 10 Applications With C

Author: Sergii Baidachnyi
Publisher: Createspace Independent Publishing Platform
ISBN: 9781522894919
Size: 56.63 MB
Format: PDF, ePub, Mobi
View: 2593
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Thanks to the Universal Windows Platform, you can develop applications that will successfully work on all Windows 10 devices including desktops, laptops, phones, Internet of Things devices, Xboxes and even HoloLens. The UWP allows you to use the same API set to create applications, which have adaptive interface and support variety of interaction models including touch, a game controller and a pen. Therefore, for the first time, you can use the same code base and even the same binaries in order to create applications for the whole family of the devices.This book will help readers understand the Universal Windows Platform in details. Reading the first part you can find basic information that helps you to create simple applications and even publish it to the Store. In the second part you can find answers to the questions how to integrate your applications with the operating system, use more advanced user controls and monetize your applications. Finally, in the third part, you can learn some topics about Azure, Internet of Things and more advanced graphic frameworks.Readers will learn how to:* Use XAML and basic user controls* Create efficient 2D vector graphics and animations* Handle input from touch, mouse, pen and keyboard* Create adaptive user interfaces for different screen sizes* Use styles, templates, and visual states* Bring your apps to life thanks to live tiles and notifications* Organize communication between Windows 10 applications* Integrate applications with some operating system contracts* Work with camera, networking and video* Use advanced user controls like maps, media controls, inking controls * Enable voice using Cortana and speech recognition API* Publish web applications to the Store* Build own user controls* Use Azure services that are suitable for mobile applications* Monetize applications using sales, in-app purchases and advertising* Create advanced effects using Win2D and Composition API* Publish existing Unity 3D games to the Store* Enable Internet of Things scenariosThis book will work for anyone who wants to develop Windows 10 applications. Readers should be familiar with C# but no previous experience with XAML and Windows Runtime are needed in order to use this book.

Windows 10 Development With Xaml And C 7

Author: Jesse Liberty
Publisher: Apress
ISBN: 1484229347
Size: 66.50 MB
Format: PDF, ePub
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Benefit from a nuts-and-bolts examination of how XAML and C# 7 fit together and obtain a foundation for getting up and running with Windows 10. Once you have a good understanding of the basics, you progress to more advanced topics steadily increasing your understanding as a whole. This holistic knowledge is essential to get the most out of Windows 10 development. Each topic is covered clearly and concisely and is packed with the details you need to code effectively. The most important features are given a no-nonsense, in-depth treatment and chapters contain examples that demonstrate both the power and the subtlety of Windows 10. Windows 10 Development with XAML and C# 7 focuses on the features that you need for your project and brings your existing C# coding knowledge to bear. What You’ll Learn Discover what universal Windows 10 apps are capable of and why they are special Use advanced features to create immersive and engaging Windows 10 applications Create applications that work seamlessly on tablets and desktops Manage the life cycle of your application Who This Book Is For Anyone wanting to get to grips with Windows 10 development using the cross-platform standards of XAML and C#.

Mobile Development With C

Author: Greg Shackles
Publisher: "O'Reilly Media, Inc."
ISBN: 1449338305
Size: 66.63 MB
Format: PDF, Kindle
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It’s true: you can build native apps for iOS, Android, and Windows Phone with C# and the .NET Framework—with help from MonoTouch and Mono for Android. This hands-on guide shows you how to reuse one codebase across all three platforms by combining the business logic layer of your C# app with separate, fully native UIs. It’s an ideal marriage of platform-specific development and the "write once, run everywhere" philosophy. By building a series of simple applications, you’ll experience the advantages of using .NET in mobile development and learn how to write complete apps that access the unique features of today’s three most important mobile platforms. Learn the building blocks for building applications on iOS, Android, and Windows Phone Discover how the Mono tools interact with iOS and Android Use several techniques and patterns for maximizing non-UI code reuse Determine how much functionality can go into the shared business logic layer Connect to external resources with .NET’s rich networking stack Read and write data using each platform’s filesystem and local database Create apps to explore the platforms’ location and mapping capabilities

Learn To Program

Author: Chris Pine
Publisher:
ISBN: 9781934356364
Size: 33.94 MB
Format: PDF, Docs
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Provides instructions for writing programs using the Ruby programming language.

Pure C

Author: Eric Gufford
Publisher:
ISBN: 9780672315114
Size: 67.29 MB
Format: PDF, ePub, Docs
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A focused reference for professional programmers offers an accelerated introduction to C++ while demonstrating programming concepts and techniques accompanied by tested code examples.

Windows Store App Development

Author: Pete Brown
Publisher: Manning Publications
ISBN: 9781617290947
Size: 75.47 MB
Format: PDF, Mobi
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Provides information on creating applications for Windows 8 and the Windows Store using C# and XAML.

Building Apps For The Universal Windows Platform

Author: Ayan Chatterjee
Publisher: Apress
ISBN: 1484226291
Size: 15.73 MB
Format: PDF, Docs
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Develop Windows 10 applications faster and more efficiently using the Universal Windows Platform. You will use Xamarin to create apps for macOS, iOS, and Android devices. Building Apps for the Universal Windows Platform is a complete guide covering PCs, tablets, phones, and other devices such as HoloLens. You will use Windows 10 to develop apps for desktop, mobile, holographic, wearable, and IoT devices. You will reuse code to easily create cross-platform apps. What You Will Learn Design and develop apps using Visual Studio and Blend Create Cortana-enabled apps for a hands-free experience Build IoT apps and apps for wearables such as the Microsoft HoloLens Monitor apps post-publication to gain insights from actionable data using Windows Store Analytics and Azure Who This Book Is For Professional developers working independently or in a team on Windows 10 applications, and students coming into the world of software development

Windows Forms Programming In Visual Basic Net

Author: Chris Sells
Publisher: Addison-Wesley Professional
ISBN: 9780321125194
Size: 62.76 MB
Format: PDF, Kindle
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- The WinForms team at Microsoft praises Chris as a definitive authority; Microsoft has named Chris one of eight Software Legends - The content and structure are based on years of experience both building apps with WinForms as well as teaching other developers about WinForms - Alan Cooper, the 'father of Visual Basic', has provided the foreword for the book