Computer Vision A Modern Approach

Author: David A. Forsyth
Publisher: Pearson Higher Ed
ISBN: 1292014083
Size: 24.93 MB
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Appropriate for upper-division undergraduate- and graduate-level courses in computer vision found in departments of Computer Science, Computer Engineering and Electrical Engineering. This textbook provides the most complete treatment of modern computer vision methods by two of the leading authorities in the field. This accessible presentation gives both a general view of the entire computer vision enterprise and also offers sufficient detail for students to be able to build useful applications. Students will learn techniques that have proven to be useful by first-hand experience and a wide range of mathematical methods.

Computer Vision

Author: David A. Forsyth
Publisher: Pearson Education
ISBN: 9780273764144
Size: 22.85 MB
Format: PDF, Kindle
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Appropriate for upper-division undergraduate and graduate level courses in computer vision found in departments of computer science, computer engineering and electrical engineering, this book offers a treatment of modern computer vision methods.

Computer Vision

Author: David Forsyth
Publisher: Prentice Hall
ISBN: 9780136085928
Size: 32.88 MB
Format: PDF
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Computer Vision: A Modern Approach, 2e, is appropriate for upper-division undergraduate- and graduate-level courses in computer vision found in departments of Computer Science, Computer Engineering and Electrical Engineering. This textbook provides the most complete treatment of modern computer vision methods by two of the leading authorities in the field. This accessible presentation gives both a general view of the entire computer vision enterprise and also offers sufficient detail for students to be able to build useful applications. Students will learn techniques that have proven to be useful by first-hand experience and a wide range of mathematical methods

Computer Vision

Author: Richard Szeliski
Publisher: Springer Science & Business Media
ISBN: 9781848829350
Size: 71.27 MB
Format: PDF, ePub
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Computer Vision: Algorithms and Applications explores the variety of techniques commonly used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both for specialized applications such as medical imaging, and for fun, consumer-level tasks such as image editing and stitching, which students can apply to their own personal photos and videos. More than just a source of “recipes,” this exceptionally authoritative and comprehensive textbook/reference also takes a scientific approach to basic vision problems, formulating physical models of the imaging process before inverting them to produce descriptions of a scene. These problems are also analyzed using statistical models and solved using rigorous engineering techniques. Topics and features: structured to support active curricula and project-oriented courses, with tips in the Introduction for using the book in a variety of customized courses; presents exercises at the end of each chapter with a heavy emphasis on testing algorithms and containing numerous suggestions for small mid-term projects; provides additional material and more detailed mathematical topics in the Appendices, which cover linear algebra, numerical techniques, and Bayesian estimation theory; suggests additional reading at the end of each chapter, including the latest research in each sub-field, in addition to a full Bibliography at the end of the book; supplies supplementary course material for students at the associated website, http://szeliski.org/Book/. Suitable for an upper-level undergraduate or graduate-level course in computer science or engineering, this textbook focuses on basic techniques that work under real-world conditions and encourages students to push their creative boundaries. Its design and exposition also make it eminently suitable as a unique reference to the fundamental techniques and current research literature in computer vision.

Computer Vision

Author: Simon J. D. Prince
Publisher: Cambridge University Press
ISBN: 1107011795
Size: 61.94 MB
Format: PDF, ePub
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A modern treatment focusing on learning and inference, with minimal prerequisites, real-world examples and implementable algorithms.

Computer Vision For Visual Effects

Author: Richard J. Radke
Publisher: Cambridge University Press
ISBN: 0521766877
Size: 71.92 MB
Format: PDF, Docs
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This book explores the fundamental computer vision principles and state-of-the-art algorithms used to create cutting-edge visual effects for movies and television. It describes classical computer vision algorithms and recent developments, features more than 200 original images, and contains in-depth interviews with Hollywood visual effects artists that tie the mathematical concepts to real-world filmmaking.

Multiple View Geometry In Computer Vision

Author: Richard Hartley
Publisher: Cambridge University Press
ISBN: 1139449141
Size: 12.11 MB
Format: PDF, ePub, Mobi
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A basic problem in computer vision is to understand the structure of a real world scene given several images of it. Techniques for solving this problem are taken from projective geometry and photogrammetry. Here, the authors cover the geometric principles and their algebraic representation in terms of camera projection matrices, the fundamental matrix and the trifocal tensor. The theory and methods of computation of these entities are discussed with real examples, as is their use in the reconstruction of scenes from multiple images. The new edition features an extended introduction covering the key ideas in the book (which itself has been updated with additional examples and appendices) and significant new results which have appeared since the first edition. Comprehensive background material is provided, so readers familiar with linear algebra and basic numerical methods can understand the projective geometry and estimation algorithms presented, and implement the algorithms directly from the book.

Machine Vision

Author: E. R. Davies
Publisher: Elsevier
ISBN: 1483275612
Size: 21.85 MB
Format: PDF
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Machine Vision: Theory, Algorithms, Practicalities covers the limitations, constraints, and tradeoffs of vision algorithms. This book is organized into four parts encompassing 21 chapters that tackle general topics, such as noise suppression, edge detection, principles of illumination, feature recognition, Bayes’ theory, and Hough transforms. Part 1 provides research ideas on imaging and image filtering operations, thresholding techniques, edge detection, and binary shape and boundary pattern analyses. Part 2 deals with the area of intermediate-level vision, the nature of the Hough transform, shape detection, and corner location. Part 3 demonstrates some of the practical applications of the basic work previously covered in the book. This part also discusses some of the principles underlying implementation, including on lighting and hardware systems. Part 4 highlights the limitations and constraints of vision algorithms and their corresponding solutions. This book will prove useful to students with undergraduate course on vision for electronic engineering or computer science.

An Introduction To 3d Computer Vision Techniques And Algorithms

Author: Boguslaw Cyganek
Publisher: John Wiley & Sons
ISBN: 1119964474
Size: 58.39 MB
Format: PDF, Kindle
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Computer vision encompasses the construction of integrated vision systems and the application of vision to problems of real-world importance. The process of creating 3D models is still rather difficult, requiring mechanical measurement of the camera positions or manual alignment of partial 3D views of a scene. However using algorithms, it is possible to take a collection of stereo-pair images of a scene and then automatically produce a photo-realistic, geometrically accurate digital 3D model. This book provides a comprehensive introduction to the methods, theories and algorithms of 3D computer vision. Almost every theoretical issue is underpinned with practical implementation or a working algorithm using pseudo-code and complete code written in C++ and MatLab®. There is the additional clarification of an accompanying website with downloadable software, case studies and exercises. Organised in three parts, Cyganek and Siebert give a brief history of vision research, and subsequently: present basic low-level image processing operations for image matching, including a separate chapter on image matching algorithms; explain scale-space vision, as well as space reconstruction and multiview integration; demonstrate a variety of practical applications for 3D surface imaging and analysis; provide concise appendices on topics such as the basics of projective geometry and tensor calculus for image processing, distortion and noise in images plus image warping procedures. An Introduction to 3D Computer Vision Algorithms and Techniques is a valuable reference for practitioners and programmers working in 3D computer vision, image processing and analysis as well as computer visualisation. It would also be of interest to advanced students and researchers in the fields of engineering, computer science, clinical photography, robotics, graphics and mathematics.

Algorithms For Image Processing And Computer Vision

Author: J. R. Parker
Publisher: Wiley
ISBN:
Size: 17.60 MB
Format: PDF
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A cookbook of the hottest new algorithms and cutting-edge techniques in image processing and computer vision This amazing book/CD package puts the power of all the hottest new image processing techniques and algorithms in your hands. Based on J. R. Parker's exhaustive survey of Internet newsgroups worldwide, Algorithms for Image Processing and Computer Vision answers the most frequently asked questions with practical solutions. Parker uses dozens of real-life examples taken from fields such as robotics, space exploration, forensic analysis, cartography, and medical diagnostics, to clearly describe the latest techniques for morphing, advanced edge detection, wavelets, texture classification, image restoration, symbol recognition, and genetic algorithms, to name just a few. And, best of all, he implements each method covered in C and provides all the source code on the CD. For the first time, you're rescued from the hours of mind-numbing mathematical calculations it would ordinarily take to program these state-of-the-art image processing capabilities into software. At last, nonmathematicians get all the shortcuts they need for sophisticated image recognition and processing applications. On the CD-ROM you'll find: * Complete code for examples in the book * A gallery of images illustrating the results of advanced techniques * A free GNU compiler that lets you run source code on any platform * A system for restoring damaged or blurred images * A genetic algorithms package