3d Printed Science Projects

Author: Joan Horvath
Publisher: Apress
ISBN: 1484213238
Size: 48.71 MB
Format: PDF, ePub
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Create 3D printable models that can help students from kindergarten through grad school learn math, physics, botany, chemistry, engineering and more. This book shows parents and teachers how to use the models inside as starting points for 3D printable explorations. Students can start with these models and vary them for their own explorations. Unlike other sets of models that can just be scaled, these models have the science built-in to allow for more insight into the fundamental concepts. Each of the eight topics is designed to be customized by you to create a wide range of projects suitable for science fairs, extra credit, or classroom demonstrations. Science fair project suggestions and extensive "where to learn more" resources are included, too. You will add another dimension to your textbook understanding of science. What You'll Learn Create (and present the science behind) 3D printed models. Use a 3D printer to create those models as simply as possible. Discover new science insights from designing 3D models. Who This Book Is For Parents and teachers

Lego Mindstorms Nxt

Author: James Floyd Kelly
Publisher: Apress
ISBN: 9781430203629
Size: 72.84 MB
Format: PDF, Kindle
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Through the use of a fictional story, this book details how to build and design robots. Max, the story's main character, is part of an archaeological expedition investigating a newly discovered Mayan pyramid. During the expedition, the team encounters various problems, each solved with the help of a unique robot that Max creates using the Lego Mindstorms NXT kit. Although the book reveals possible robotic solutions and offers detailed information on how to build and program each robot, readers are encouraged to come up with their own. The book includes complete building theory information and provides worksheets for brainstorming.

Make Paper Inventions

Author: Kathy Ceceri
Publisher: Maker Media, Inc.
ISBN: 1457187485
Size: 63.32 MB
Format: PDF, Mobi
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Paper is incredible stuff. It's easy to cut, but incredibly strong. It's disposable, but can last for centuries. It can stand as stiff as a board, pop up like a spring, or float like a leaf. And its invention changed the world forever. Perfect for kids, parents, and educators, Paper Inventions is a project-based book with full color illustrations, step-by-step instructions, supply lists, and templates that allow you to follow along with the book or devise something entirely new. Each chapter features new projects that will challenge and intrigue everyone, from beginning to experienced Makers. In this book, you'll learn to make: A light-up paper cat that shows how switches and sensors work An action origami robot worm Edible rice paper perfect for secret messages A space rover that moves thanks to paper machinery A paper generator that creates electricity when you tap or rub it Heat-activated paper models that fold themselves A geodesic dome big enough to crawl into--from newspaper!

3d Printing Projects

Author: Brook Drumm
Publisher: Maker Media, Inc.
ISBN: 1457187205
Size: 52.37 MB
Format: PDF, ePub, Docs
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Even if you've never touched a 3D printer, these projects will excite and empower you to learn new skills, extend your current abilities, and awaken your creative impulses. Each project uses a unique combination of electronics, hand assembly techniques, custom 3D-printed parts, and software, while teaching you how to think through and execute your own ideas. Written by the founder of Printrbot, his staff, and veteran DIY authors, this book of projects exemplifies the broad range of highly personalized, limit-pushing project possibilities of 3D printing when combined with affordable electronic components and materials. In Make: 3D Printing Projects, you'll: Print and assemble a modular lamp that's suitable for beginners--and quickly gets you incorporating electronics into 3D-printed structures. Learn about RC vehicles by fabricating--and driving--your own sleek, shiny, and fast Inverted Trike. Model a 1950s-style Raygun Pen through a step-by-step primer on how to augment an existing object through rapid prototyping. Fabricate a fully functional, battery-powered screwdriver, while learning how to tear down and reconstruct your own tools. Get hands-on with animatronics by building your own set of life-like mechanical eyes. Make a Raspberry Pi robot that rides a monorail of string, can turn corners, runs its own web server, streams video, and is remote-controlled from your phone. Build and customize a bubble-blowing robot, flower watering contraption, and a DIY camera gimbal.

Boost Your Steam Program With Great Literature And Activities

Author: Liz Knowles Ed.D.
Publisher: ABC-CLIO
ISBN: 1440862516
Size: 42.21 MB
Format: PDF, Docs
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You've created a STEAM program in your library, but how do you work literacy into the curriculum? With this collection of resource recommendations, direction for program development, and activities, you'll have students reading proficiently in no time. • Presents complementary annotated books and discussion questions to engage students in STEAM topics • Offers topical project and problem-solving activity ideas for students in the library makerspace • Provides research and additional resources for teachers and librarians to use in implementing successful STEAM programs

The Future Of Happiness

Author: Amy Blankson
Publisher: BenBella Books, Inc.
ISBN: 1942952953
Size: 52.51 MB
Format: PDF, Kindle
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Technology, at least in theory, is improving our productivity, efficiency, and communication. The one thing it’s not doing is making us happier. We are experiencing historically high levels of depression and dissatisfaction. But we can change that. Knowing that technology is here to stay and will continue to evolve in form and function, we need to know how to navigate the future to achieve a better balance between technology, productivity, and well-being. Technology can drive—not diminish—human happiness. In The Future of Happiness, author Amy Blankson, cofounder of the global positive psychology consulting firm GoodThink, unveils five strategies successful individuals can use, not just to survive—but actually thrive—in the Digital Age: Stay Grounded to focus your energy and increase productivity Know Thyself through app-driven data to strive toward your potential Train Your Brain to develop and sustain an optimistic mindset Create a Habitat for Happiness to maximize the spaces where you live, work, and learn Be a Conscious Innovator to help make the world a better place By rethinking when, where, why, and how you use technology, you will not only influence your own well-being but also help shape the future of your community. Discover how technologies can transform the idea of “I’ll be happy when . . .” to being happy now.

The Geek Dad Book For Aspiring Mad Scientists

Author: Ken Denmead
Publisher: Penguin
ISBN: 1101558849
Size: 10.33 MB
Format: PDF, Docs
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Fans of the New York Times bestselling Geek Dad and The Geek Dad's Guide to Weekend Fun will flock to the 3.0 version, The Geek Dad Book for Aspiring Mad Scientists. As Ken Denmead explains, most kids lack an understanding of science and an awareness of how it influences our everyday lives. What kids today need is a fun way to learn scientific concepts. This book will help scientists-in-the- making discover how our world works with creative project ideas, including how to: Grow crystals to power your Stargate and set your room aglow Extract your own DNA and decode your genes Build a MacGyver radio from nothing but cast-off electrical and office supplies Chock-full of instructional illustrations throughout, The Geek Dad Book for Aspiring Mad Scientists puts the fun back in science.

Maker Lab

Author: Jack Challoner
Publisher: Penguin
ISBN: 1465477209
Size: 68.27 MB
Format: PDF, Mobi
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Build, create, invent, and discover 28 awesome experiments and activities with Maker Lab. Created in association with the Smithsonian Institution and supporting STEAM education initiatives, Maker Lab has 28 kid-safe projects and crafts that will get young inventors' wheels turning and make science pure fun. Explaining science through photographs and facts that carefully detail the "why" and "how" of each experiment using real-world examples to provide context, each activity is appropriate for kids ages 8-12 years old and ranked easy, medium, or hard, with an estimated time frame for completion. Requiring only household materials, young makers can build an exploding volcano, make bath fizzies, construct a solar system, make an eggshell geode, and more. With a foreword by Jack Andraka, a teen award-winning inventor, Maker Lab will help kids find their inner inventor to impress friends, family, and teachers and create winning projects for science fairs and school projects.

The Big Book Of Maker Skills

Author: Chris Hackett
Publisher: Weldon Owen
ISBN: 1681881616
Size: 75.63 MB
Format: PDF, ePub, Mobi
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Makers, get ready: This is your ultimate, must-have, tip-packed guide for taking your DIY projects to the next level—from basic wood- and metalworking skills to 3D printing and laser-cutting wizardry, plus the entrepreneurial and crowd-sourcing tactics needed to transform your back-of-the-envelope idea into a gleaming finished product. In The Big Book of Maker Skills: 334 Tools and Techniques for Building Great Tech Projects, readers learn classic, tried-and-true techniques from the shop class of yore—how to use a metal lathe, or pick the perfect drill bit or saw—and get introduced to a whole new world of modern manufacturing technologies, like using CAD software, printing circuits, and more. Step-by-step illustrations, helpful diagrams, and exceptional photography make this book an easy-to-follow and easy-on-the-eyes guide to getting your project done. With an emphasis on making DIY projects that can change the world, The Big Book of Maker Skills includes sections and tutorials on: Setting Up a Hackerspace Picking the Right Tools Welding Smarts Circuitry Basics Programming & Arduinos Working with Wood 3-D Printing Laser-cutting CNC Routing Testing & Prototyping Drones and Space Exploration Tools Robotics Biotechnology Sourcing and Crowdsourcing

Careers In Science

Author: Thomas A. Easton
Publisher: McGraw Hill Professional
ISBN: 9780844244600
Size: 73.28 MB
Format: PDF
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VGM Professional Careers Series Offers high-level information about the many job choices within various professional career fields. Each book provides complete information about a given specialty, including responsibilities, opportunities for advancement, and salaries. An excellent choice for career planning courses offered by professional schools and departments.